Talk:PEDS

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Revision as of 23:47, 14 June 2016 by Wesser (talk | contribs) (Documentation for SA isn't correct)
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PED bug for San Andreas

Just some information for those who are interested. R* made a mistake by defining the pedestrians for San Andreas. The peds.ide file was created by hand and not tested for each entry, so that there is one invalid line (PED #51):

51, BMYMOUN, BMYMOUN, CIVMALE, STAT_SENSIBLE_GUY, man,0800,1, man,2,0 PED_TYPE_GEN,VOICE_GEN_BMYMOUN ,VOICE_GEN_BMYMOUN

To fix it you have to place the missing comma before the voice sound file information:

51, BMYMOUN, BMYMOUN, CIVMALE, STAT_SENSIBLE_GUY, man,0800,1, man,2,0, PED_TYPE_GEN,VOICE_GEN_BMYMOUN ,VOICE_GEN_BMYMOUN

Now you have one NPC more ;-). --Aschratt - oO 09:32, 30 July 2010 (UTC)

Documentation for SA isn't correct

SA is missing a flag after carmask and before animfile. I'm not sure how to update the table under it to conform to this, so I'm forwarding the issue :) --Link2012 (talk) 21:31, 14 June 2016 (UTC)

Assuming I fully grasped what you asked for, you could append these lines after "Cars can drive mask" table row:
|-
| - || - || {{a|c}} | H || {{a|c}} | ... || hex || ...
The letters sequence is unimportant in the end since they're just mere placeholders, though a reordering would be required. -- Wesser (talk) 23:46, 14 June 2016 (UTC)