041C
Revision as of 17:12, 10 February 2016 by Spaceeinstein (talk | contribs) (Created page with "{{OpCode | games = {{Icon|3}} | command = SET_CHAR_SAY | description = Makes the character talk | syntax1 = 041C: make_actor [''char handle''] say [''int''] | p1...")
- Description
- Makes the character talk
- Syntax
- 041C: make_actor [char handle] say [int]
- Parameter
- [char handle]
- The handle of the character
- [int]
- Sound
This opcode makes the character talk. Only very specific values are recognized by the game. Any values not listed below are ignored.
Sound | Enum | Used by | Description |
---|---|---|---|
95 | SOUND_ |
Chunky Lee Chong | Must use 'CHUNKY' special character to play his sounds. Other characters will play different or no sounds. |
96 | SOUND_ |
"Van Heist" security guard | Must use 'S_GUARD' special character to play his sounds. Other characters will play different or no sounds. |
101 | SOUND_ |
"Chaperone" SWAT members | Must use #SWAT (ID 2) model to play his sounds. Other characters will play different or no sounds. |
103 | SOUND_ |
Portland and Staunton Island Ammu-Nation shopkeeper | Plays SFX 3029 only once per character. Works on any characters. |
104 | SOUND_ |
Plays SFX 3030 only once per character. Works on any characters. | |
105 | SOUND_ |
Plays SFX 3031 only once per character. Works on any characters. |
Keywords
make, set, character, actor, say, talk, sound, chat