0A8C
Revision as of 17:39, 7 January 2016 by Spaceeinstein (talk | contribs)
For CLEO for GTA III and Vice City prior to v2.0.0.0, use opcode 05DF.
(with CLEO)
- Description
- Writes a value to the game memory
- Syntax
- 0A8C: write_memory [int1] size [int2] value [any] virtual_protect [int3]
- Parameter
- [int1]
- Memory address (generally a hexadecimal value, which is indicated by the leading characters
0x
) - [int2]
- Number of bytes to write: 1, 2 or 4 bytes
- [any]
- Value to write (any data type)
- [int3]
- 0 = if the address is rewritable, 1 = if the address is read-only
This opcode writes a value to the game memory. Note that this opcode does not exist in the game. It is a feature of CLEO and you must install it in order to utilize this opcode.
Keywords
CLEO, write, memory, address
See also
- 0A8D, reads a value from game memory