0187

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0187 in action in Vice City

GTA III Vice City San Andreas ADD_BLIP_FOR_CHAR


Description

Adds a radar blip and an arrow to the character

Syntax

0187: [var] = create_marker_above_actor [car handle]
Marker.CreateAboveActor( [var], [char handle] )

Parameter

[var]
Variable to store the handle of the blip
[char handle]
The handle of the character

This opcode creates a square blip in the radar denoting the location of the character and an arrow above the character. In GTA III the arrow is blue, in Vice City it is pink, and in San Andreas it is red. The default size of the blip (usually set by opcode 0168) is 3. The blip and arrow can be removed using opcode 0164.

Keywords

create, set, marker, blip, arrow, actor, ped, character