START PLAYER TELEPORT
Revision as of 21:14, 30 April 2015 by TheVideoVolcano (talk | contribs) (This, when parameters are found, would teleport the player, missing parameters and needs testing)
| Number of parameters: 8 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | Integer | Player ID |
| 2. | Float | Coord X |
| 3. | Float | Coord Y |
| 4. | Float | Coord Z |
| 5. | Integer | Unknown |
| 6. | Integer | Unknown |
| 7. | Integer | Unknown |
| 8. | Boolean? | Unknown, Suggested: 0 |
| Return value: | ||
| Type | Description | |
| None | ||
Raw From Scocl
START_PLAYER_TELEPORT(PLAYER::PLAYER_ID(), rPtrOfs(_s, 0), rPtrOfs(_s, 4), rPtrOfs(_s, 8), A_3, A_4, A_10, 0);