START PLAYER TELEPORT
Revision as of 21:14, 30 April 2015 by TheVideoVolcano (talk | contribs) (This, when parameters are found, would teleport the player, missing parameters and needs testing)
Number of parameters: 8 | ||
---|---|---|
Parameter # | Type | Description |
1. | Integer | Player ID |
2. | Float | Coord X |
3. | Float | Coord Y |
4. | Float | Coord Z |
5. | Integer | Unknown |
6. | Integer | Unknown |
7. | Integer | Unknown |
8. | Boolean? | Unknown, Suggested: 0 |
Return value: | ||
Type | Description | |
None |
Raw From Scocl
START_PLAYER_TELEPORT(PLAYER::PLAYER_ID(), rPtrOfs(_s, 0), rPtrOfs(_s, 4), rPtrOfs(_s, 8), A_3, A_4, A_10, 0);