Chassis vlo
Revision as of 17:38, 16 April 2007 by Suction Testicle Man (talk | contribs)
The chassis_vlo has consistently been a part of the RenderWare DFF in GTA3, VC and SA. It is a replica object of the vehicle's complete model, and is all the game engine will show from a larger distance (dependant on draw distance settings). The game engine will load the full model when this distance between the player and the vehicle is reduced sufficiently. The vlo can be useful when creating collision data for a vehicle, as it's low detail attributes are perfect for the low polygonal requirements of collision data.