00E1
Revision as of 04:07, 6 January 2015 by Spaceeinstein (talk | contribs) (all values named, using icons instead)
Description
- Checks if a button is pressed
Syntax
- 00E1: key_pressed [int1] [int2]
Parameter
- [int1]
- Pad, normally 0 for pad 1 (player 1), 1 for pad 2 (player 2)
- [int2]
- Button index
Native analog
This opcode returns true if a button assigned to a function in the game is being pressed. The GXT file can help display the keys being pressed. If CLEO is installed, use opcode 0AB0 for San Andreas or 05EE for GTA III and Vice City to get a specific key on a keyboard.
Index | Button | On foot | In a vehicle |
---|---|---|---|
0[*] | LEFTSTICKX | Left / Right | Steer Left / Right |
1[*] | LEFTSTICKY | Foward / Backwards | Steer Foward / Backward |
2[*] | RIGHTSTICKX | Special Ctrl Left / Right | |
3[*] | RIGHTSTICKY | Special Ctrl Up / Down | |
4 | LEFTSHOULDER1 | Action | Radio Secondary Fire |
5 | LEFTSHOULDER2 | Previous Weapon / Zoom In | Look Left |
6 | RIGHTSHOULDER1 | Aim | Handbrake |
7 | RIGHTSHOULDER2 | Next Weapon / Zoom Out | Look Right |
8 | DPADUP | Forward Group Ctrl Back |
Next Radio Station |
9 | DPADDOWN | Backward Group Ctrl Foward |
Previous Radio Station |
10 | DPADLEFT | Strafe Left Conversation - No |
Steer Left No |
11 | DPADRIGHT | Strafe Right Conversation - Yes |
Steer Right Yes, Trip Skip |
12 | START | ||
13 | SELECT | Change Camera | |
14 | SQUARE | Jump | Brake / Reverse |
15 | TRIANGLE | Enter / Exit | |
16 | CROSS | Sprint | Accelerate |
17 | CIRCLE | Attack | |
18 | LEFTSHOCK | Crouch | Horn |
19 | RIGHTSHOCK | Look Behind | Sub-mission |
^ Use opcode 0494 to get specific key presses
Keywords
keypress, key, press, button