00BA
Revision as of 21:37, 9 January 2012 by Spaceeinstein (talk | contribs) (updating page + lcs images)
Description
- Display a styled text
Syntax
- 00BA: text_styled '[string]' [int1] ms [int2]
Parameter
- [string]
- GXT string (max size 8 characters)
- [int1]
- Time in milliseconds
- [int2]
Native analog
This opcode displays a styled text on the screen with the text from the GXT file.
Styles of text
GTA III | Vice City | San Andreas | Description |
---|---|---|---|
Style 1 | The text fades in, displays for five seconds, and then fades out. If the time to display is longer than five seconds, it repeats fading in and out until the time has expired. | ||
Style 2 | The text fades in, displays for five seconds, and then fades out. If the time to display is longer than five seconds, it repeats fading in and out until the time has expired. | ||
Style 3 | The text fades in but will keep on displaying regardless of time set to display it. | ||
Style 4 | The text pops in and out. | ||
Style 5 | The text pops in and out. | ||
Style 6 | The text pops in and out. | ||
— | — | The text pops in and out. |
Liberty City Stories | Description |
---|---|
[1] | The text fades in, displays for five seconds, and then fades out. If the time to display is longer than five seconds, it repeats fading in and out until the time has expired. |
[2] | The text pops in, displays for five seconds, and then pops out. If the time to display is longer than five seconds, it repeats popping in and out until the time has expired. |
[3] | The text fades in but will keep on displaying regardless of time set to display it. |
[4] | The text pops in and out. |
[5] | The text pops in and out. |
[6] | The text pops in and out. |
[7] | The text pops in and out. |
[8] | The text pops in and out. |
[9] | The text pops in and out. |
Keywords
print, text, style, styled, big