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Showing below up to 50 results in range #551 to #600.
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- (hist) SET CAM ACTIVE [173 bytes]
- (hist) GET ENTITY COORDS [174 bytes]
- (hist) WASH VEHICLE TEXTURES [175 bytes]
- (hist) GET PLAYER RADIO STATION NAME [175 bytes]
- (hist) TERMINATE ALL SCRIPTS WITH THIS NAME [175 bytes]
- (hist) GET CAR UPRIGHT VALUE [175 bytes]
- (hist) ALLOW LOCKON TO FRIENDLY PLAYERS [176 bytes]
- (hist) CREATE RANDOM CHAR AS DRIVER [176 bytes]
- (hist) GET INT STAT [177 bytes]
- (hist) ALLOW SCENARIO PEDS TO BE RETURNED BY NEXT COMMAND [177 bytes]
- (hist) ARE ALL NAVMESH REGIONS LOADED [177 bytes]
- (hist) BLOCK PED WEAPON SWITCHING [177 bytes]
- (hist) GET AMMO IN CLIP [177 bytes]
- (hist) HAS CHAR GOT WEAPON [177 bytes]
- (hist) GET PLAYER RADIO STATION INDEX [178 bytes]
- (hist) BLOCK CHAR HEAD IK [178 bytes]
- (hist) SET GROUP MEMBER [178 bytes]
- (hist) MARK CAR AS NO LONGER NEEDED [178 bytes]
- (hist) GET VEHICLE CLASS [178 bytes]
- (hist) GET CAR FORWARD VECTOR [178 bytes]
- (hist) GET TEXTURE [179 bytes]
- (hist) SET INT STAT [179 bytes]
- (hist) ADD NEEDED AT POSN [179 bytes]
- (hist) HAS CAR BEEN RESPRAYED [179 bytes]
- (hist) IS USING CONTROLLER [179 bytes]
- (hist) DOES GROUP EXIST [179 bytes]
- (hist) GET CAR HEALTH [179 bytes]
- (hist) GET CHAR MOVE ANIM SPEED MULTIPLIER [179 bytes]
- (hist) IS MINIGAME IN PROGRESS [180 bytes]
- (hist) TASK PLAY ANIM READY TO BE EXECUTED [180 bytes]
- (hist) GET CAR BLOCKING CAR [180 bytes]
- (hist) ANCHOR OBJECT [181 bytes]
- (hist) TASK GOTO CHAR AIMING [181 bytes]
- (hist) GET MAX AMMO IN CLIP [182 bytes]
- (hist) RETUNE RADIO TO STATION INDEX [183 bytes]
- (hist) IS CHAR TOUCHING VEHICLE [183 bytes]
- (hist) SET CHAR MONEY [183 bytes]
- (hist) GET CAR OBJECT IS ATTACHED TO [183 bytes]
- (hist) ADD FOLLOW NAVMESH TO PHONE TASK [184 bytes]
- (hist) IS CHAR TRYING TO ENTER A LOCKED CAR [184 bytes]
- (hist) SET CAM PROPAGATE [184 bytes]
- (hist) ALLOW TARGET WHEN INJURED [185 bytes]
- (hist) DISPLAY TEXT WITH STRING [185 bytes]
- (hist) BLOCK CHAR AMBIENT ANIMS [185 bytes]
- (hist) IS CHAR TOUCHING OBJECT ON FOOT [185 bytes]
- (hist) SET PLAYER KEEPS WEAPONS WHEN RESPAWNED [185 bytes]
- (hist) SET TIME OF DAY [185 bytes]
- (hist) WAIT [186 bytes]
- (hist) DOES CAR HAVE ROOF [186 bytes]
- (hist) DOES OBJECT HAVE PHYSICS [186 bytes]