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Showing below up to 50 results in range #441 to #490.

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  1. FREEZE CHAR POSITION AND DONT LOAD COLLISION‏‎ (14:45, 22 April 2010)
  2. FREEZE OBJECT POSITION‏‎ (14:45, 22 April 2010)
  3. FREEZE OBJECT POSITION AND DONT LOAD COLLISION‏‎ (14:46, 22 April 2010)
  4. GET AMMO IN CLIP‏‎ (14:49, 22 April 2010)
  5. GET AMMO IN CHAR WEAPON‏‎ (14:49, 22 April 2010)
  6. GET ANIM GROUP FROM CHAR‏‎ (14:50, 22 April 2010)
  7. GET CHAR HEALTH‏‎ (14:50, 22 April 2010)
  8. GET CHAR GRAVITY‏‎ (14:51, 22 April 2010)
  9. GET CHAR ARMOUR‏‎ (14:52, 22 April 2010)
  10. GET CHAR MODEL‏‎ (14:55, 22 April 2010)
  11. GET CHAR MONEY‏‎ (14:55, 22 April 2010)
  12. GET CHAR READY TO BE EXECUTED‏‎ (14:56, 22 April 2010)
  13. GET CHAR READY TO BE STUNNED‏‎ (14:57, 22 April 2010)
  14. GET CHAR SPEED‏‎ (14:57, 22 April 2010)
  15. GET CHAR WILL COWER INSTEAD OF FLEEING‏‎ (14:59, 22 April 2010)
  16. GET CURRENT CHAR WEAPON‏‎ (14:59, 22 April 2010)
  17. GET MAX AMMO‏‎ (15:01, 22 April 2010)
  18. GET MAX AMMO IN CLIP‏‎ (15:02, 22 April 2010)
  19. GET PED CLIMB STATE‏‎ (15:04, 22 April 2010)
  20. GET PED GROUP INDEX‏‎ (15:08, 22 April 2010)
  21. GET PED TYPE‏‎ (15:08, 22 April 2010)
  22. HAS CHAR GOT WEAPON‏‎ (15:59, 22 April 2010)
  23. HAS CHAR BEEN DAMAGED BY WEAPON‏‎ (16:00, 22 April 2010)
  24. HAS CHAR BEEN DAMAGED BY CAR‏‎ (16:01, 22 April 2010)
  25. IS CHAR TOUCHING OBJECT ON FOOT‏‎ (16:09, 22 April 2010)
  26. IS CHAR TOUCHING VEHICLE‏‎ (16:10, 22 April 2010)
  27. IS PED CLIMBING‏‎ (16:12, 22 April 2010)
  28. IS CHAR WAITING FOR WORLD COLLISION‏‎ (16:15, 22 April 2010)
  29. IS SCRIPTED SPEECH PLAYING‏‎ (16:15, 22 April 2010)
  30. REMOVE ALL CHAR WEAPONS‏‎ (16:16, 22 April 2010)
  31. REMOVE CHAR DEFENSIVE AREA‏‎ (16:16, 22 April 2010)
  32. REMOVE CHAR ELEGANTLY‏‎ (16:17, 22 April 2010)
  33. REMOVE CHAR FROM GROUP‏‎ (16:17, 22 April 2010)
  34. REVIVE INJURED PED‏‎ (16:18, 22 April 2010)
  35. SET CHAR AMMO‏‎ (16:21, 22 April 2010)
  36. SET CHAR AS ENEMY‏‎ (16:22, 22 April 2010)
  37. SET CHAR CAN BE SHOT IN VEHICLE‏‎ (16:23, 22 April 2010)
  38. SET CHAR CANT BE DRAGGED OUT‏‎ (16:24, 22 April 2010)
  39. SET CHAR DROPS WEAPONS WHEN DEAD‏‎ (16:28, 22 April 2010)
  40. SET CHAR DROWNS IN SINKING VEHICLE‏‎ (16:28, 22 April 2010)
  41. SET CHAR DRUGGED UP‏‎ (16:29, 22 April 2010)
  42. SET CHAR DROWNS IN WATER‏‎ (16:30, 22 April 2010)
  43. SET CHAR FIRE DAMAGE MULTIPLIER‏‎ (16:31, 22 April 2010)
  44. SET CHAR HEALTH‏‎ (16:32, 22 April 2010)
  45. SET CHAR INVINCIBLE‏‎ (16:33, 22 April 2010)
  46. SET CHAR IS TARGET PRIORITY‏‎ (16:33, 22 April 2010)
  47. SET CHAR RANDOM COMPONENT VARIATION‏‎ (16:37, 22 April 2010)
  48. SET CHAR SPHERE DEFENSIVE AREA‏‎ (16:38, 22 April 2010)
  49. SET CHAR SUFFERS CRITICAL HITS‏‎ (16:39, 22 April 2010)
  50. SET CHAR VISIBLE‏‎ (16:39, 22 April 2010)

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