018C

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Revision as of 04:12, 12 January 2010 by Spaceeinstein (talk | contribs) (expanded list)
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{{{games}}}


Description
Plays a short SFX sound
Syntax
{{{syntax1}}}
Parameter

This opcode plays a short SFX sound. Most of the SFX sounds are a combination of or altered from the base sound files.

Vice City

ID SFX sound Notes
1[*] 364,365,366 blip
3 143 metal gate
7-9[*] 364,365,366 blip (same as 1)
10[*] 367,368,369 high pitch blip
12 162-163 bullet hit ground, random selection between 162 and 163
13[*] 361,362,363 successful select
14[*] ? unsuccessful select
16[*] 178 detonator blip
18 high pitch soft blip
35 465? ping
52-54 162-163 bullet hit ground, random selection between 162 and 163 (same as 12)
56 267 ringing phone
57-58 147 glass breaking
59 146 glass breaking
60 148-151 glass breaking, random selection between 148 and 151
61 327 boxes destroyed
62 328 boxes destroyed
63 136-140 metal sheet explosion, random selection between 136 and 140
64 33 tire hit ground
65 beach ball
66 156 bullet shell dropping

^ Doesn't depend on coordinates, can be heard no matter what coordinates is used

Keywords

play, create, sound, sfx