0827
Revision as of 10:21, 17 December 2009 by Spaceeinstein (talk | contribs)
{{{games}}}
- Description
- Assigns an object to an LOD object
- Syntax
- {{{syntax1}}}
- Parameter
This opcode assigns an an object created by the script to an LOD object. The object in the first parameter is the object normally seen up close. The object in the second parameter is the LOD form of the normal object. Normally an object created by the script does not have an LOD associated to it, even if the object was assigned an LOD in the IPL file.
Keywords
assign, set, object, LOD