SA Limit Adjuster
Revision as of 18:55, 17 January 2008 by Spaceeinstein (talk | contribs)
SA Limit Adjuster is a tool created by Sacky that can let you control the upper limits the game created.
Item | Default Value | Description |
---|---|---|
Building | 13000 | |
Dummys | 2500 | |
PtrNode Doubles | 3200 | |
IPL Files | 256 | |
Stunt Jumps | 256 | Maximum number of stunt jumps allowed |
ColModels | 10150 | Maximum number of defined collision models allowed |
Collision Files | 255 | |
QuadTreeNodes | 400 | |
QuadTreeNodes2 | 40 | |
MatDataPool | 4096 | |
AtmDataPool | 1024 | |
Vehicles | 110 | Maximum number of vehicles that is allowed to be created through the mission script files |
Vehicle Structs | 50 | Maximum number of vehicle models that is allowed to be loaded through the mission script files |
Peds | 140 | Maximum number of peds that is allowed to be created through the mission script files |
Polygons | 5000 | Maximum number of polygons a model is allowed to have |
PtrNode Singles | 70000 | |
EntryInfoNodes | 500 | Maximum number of pickups that is allowed to be created through the mission script files |
Objects | 350 | Maximum number of dynamic objects that is allowed to be created |
Tasks | 500 | |
Events | 200 | |
Point Routes | 64 | |
Patrol Routes | 32 | |
Node Routes | 64 | |
Ped Attractors | 64 | |
Entry Exits | 400 | Maximum number of ENEX entries that is allowed to be created through the IPL files |
Streaming Memory | 50 | Streaming memory in MB |
Streaming Vehicles | 22 | |
Timed Objects | 227 | |
Vehicle Models | 212 | |
Water Planes | 1021 | |
CarCols | 128 | |
IPLs | 40 | |
IDEs | 14000 | |
Current Mission | 69000 | Maximum limit in bytes allowed in the mission section of the main.scm
|
CarMods | 70 | |
Weapon IDs | 47 | |
Audio | 180 | |
Menu's | 44 | |
Markers | 175 | |
Garages | 50 | |
Pickups | 620 | |
SCM Block | 200000 | Maximum limit in bytes allowed in the MAIN section of the main.scm
|
Vehicles | 2584 | |
Vehicle Structs | 788 | |
gta_sa.set | gta_sa.set | Directs the game to load this file (needs paths relative to the GTA directory folder) |
user32.dll | user32.dll | |
Health Bar | B4191DFF | Health bar color (and anything red like enemy markers, etc.) in RGBA format |
Money Font | 36682CFF | |
Title Menu | ACCBF1FF | |
Title Menu Border | 000000FF | |
Wanted Level | 906210FF | |
Radio Station | 969696FF | |
CopCar 1 | 599 | |
CopCar 2 | 596 | |
CopCar 3 | 597 | |
CopCar 4 | 598 | |
CopCar 5 | 523 | |
CopPed 1 | 283 | |
CopPed 2 | 280 | |
CopPed 3 | 281 | |
CopPed 4 | 282 | |
CopPed 5 | 284 | |
Ambulance 1 | 416 | |
Ambulance 2 | 416 | |
Ambulance 3 | 416 | |
Medic 1 | 274 | |
Medic 2 | 276 | |
Medic 3 | 275 | |
Firetruck 1 | 407 | |
Firetruck 2 | 407 | |
Firetruck 3 | 407 | |
Fireman 1 | 277 | |
Fireman 2 | 279 | |
Fireman 3 | 278 | |
TaxiDriver 1 | 262 | |
TaxiDriver 2 | 261 | |
TaxiDriver 3 | 220 | |
TaxiDriver 4 | 234 | |
TaxiDriver 5 | 182 | |
TaxiDriver 6 | 206 | |
Enforcer Replacement | 427 | |
SWAT Ped Replacement | 285 | |
FBI Rancher Replacement | 427 | |
FBI Ped Replacement | 286 | |
Rhino Replacement | 432 | |
Barracks Replacement | 433 | |
Army Ped Replacement | 287 | |
Police Maverick Replacement | 497 |