0163
Revision as of 18:03, 1 September 2015 by Spaceeinstein (talk | contribs) (Created page with "{{Icon|3}} '''ADD_BLIP_FOR_OBJECT_OLD''' <hr /> '''Description''' : Adds a blip with properties to the object '''Syntax''' : 0163: create_marker_above_object [''object han...")
Description
- Adds a blip with properties to the object
Syntax
- 0163: create_marker_above_object [object handle] color [int1] visibility [int2] handle [var]
Parameter
- [var]
- Variable to store the handle of the blip
- [object handle]
- The handle of the object
- [int1]
- [int2]
This opcode adds a square blip in the radar denoting the location of the object. It is almost equivalent to opcode 0188 but without preset properties. The default scale of the blip is 1. This opcode was never called in the original script of GTA III.
Keywords
create, set, marker, blip, arrow, object