SET CHAR CAN BE KNOCKED OFF BIKE
Revision as of 08:52, 1 September 2009 by Spaceeinstein (talk | contribs)
Number of parameters: 2 | ||
---|---|---|
Parameter # | Type | Description |
1. | pointer | char handle |
2. | integer | set (0=on / 1=off) |
Return value: | ||
Type | Description | |
None |
This function can prevent a character from being ejected from a motorbike through collisions. Unlike most functions, setting it to 0 means the character can be knocked off the bike and 1 means the player will not be knocked off. This function seems to affected by SET_CHAR_PROOFS. After this function is turned on, the function will stay on if the character is collision-proof. Turning this function off will not work until the collision-proof is turned off.