OpenIV
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Current version: | 0.8 (build 163) (!) |
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Developed by: | GooD-NTS |
Supported games: | GTA 4 |
Type: | archive editor, texture editor, scripts decompiler |
Website: | http://openiv.com |
OpenIV is a multi-purpose editor for GTA 4 made by GooD-NTS. Development of this tool began shortly after Xbox 360 release of GTA 4. First public version was released on 28th of December, 2008.
Contents
Features
Version 0.8
- Viewing of GTA IV files via function "Open Content"
- Full support of the RPF2 format. You can add, delete or replace any files
- Viewing and extacting data from RPF3 archives (file names are normal)
- Full support of the IMG3 format. You can add, delete or replace any files
- Textures replacing in any *.WTD and WHM files. The current version supports only PNG images and replacing files with the ones with same resolution. (For example, a texture 512x512 might be replaced only with another 512x512 one)
- In-built SCO scripts decompiler (Currently is very bugged)
- Ability to preview most of the GTA IV file formats
- Ability to extend program features with external tools
- Ability to extract resource (RSC) files either in original compressed or decompressed state via function "Save content". For example this function allows to save all textures from a .WTD file without opening it.
- Any file could be viewed as raw byte data via "View in Hex" function
- Ability to edit levels of texture.
- Auto-check for available updates via WebIV
WebIV
A special web-service called WebIV was designed and created for OpenIV. It is intended to help to developers to collect information about program usage, get user feedbacks and also for the users to stay tune and quickly check if a newest version is out.
External Links
- Official devblog
- GTAForums topic
- GTAForums: Old development topic