SET ANIM GROUP FOR CHAR
Revision as of 09:04, 29 June 2021 by Bombgamer532 (talk | contribs) (Undo revision 18973 by NotSpy (talk))
| Number of parameters: 2 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | integer | Ped handler |
| 2. | string | Anim set |
| Return value: | ||
| Type | Description | |
| None | ||
This function sets ped animation group, which can be used, for example, to change walking style.
Example
RequestAnims("move_injured_generic")
while not HaveAnimsLoaded("move_injured_generic") do Wait(0) end
SetAnimGroupForChar(GetPlayerPed(), "move_injured_generic")