Difference between revisions of "Talk:RpGeometry"
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(correcting myself...) |
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Under the "Structure" heading, you have an extra 2 byte value added which doesn't exist in the PC version of a DFF file, check for yourself. Should this be changed? Or maybe this is for another machine, such as the PS2? Here's the way I see the first structure. | Under the "Structure" heading, you have an extra 2 byte value added which doesn't exist in the PC version of a DFF file, check for yourself. Should this be changed? Or maybe this is for another machine, such as the PS2? Here's the way I see the first structure. | ||
| − | 2b - | + | 2b - Flags |
| − | 2b | + | 2b - Unknown |
| − | 4b | + | 4b - Triangle count |
| − | 4b | + | 4b - Vertex count |
| − | 4b | + | 4b - Morph Target Count |
| + | |||
| + | This is confirmed for GTA:SA DFF files on the PC. | ||
Revision as of 21:41, 7 January 2011
Possible incorrect structure
Under the "Structure" heading, you have an extra 2 byte value added which doesn't exist in the PC version of a DFF file, check for yourself. Should this be changed? Or maybe this is for another machine, such as the PS2? Here's the way I see the first structure.
2b - Flags 2b - Unknown 4b - Triangle count 4b - Vertex count 4b - Morph Target Count
This is confirmed for GTA:SA DFF files on the PC.