Difference between revisions of "Weapon.dat"

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==GTA: SA==
 
==GTA: SA==
 +
 +
{| {{prettytable}} class="collapsible"
 +
! Identifier
 +
! Type
 +
|-
 +
 +
| Melee Weapon
 +
|-
 +
| $
 +
| Gun Weapon
 +
|}
  
 
===Melee Weapons===
 
===Melee Weapons===
  
<source lang="scm"
+
{| {{prettytable}} class="collapsible"
Denotes a Melee Weapon
+
! Identifier
 +
! Explanation
 +
|-
 +
| A
 +
| Weapon type
 +
|-
 +
| B
 +
| Fire type
 +
|-
 +
| C
 +
| Target range
 +
|-
 +
| D
 +
| Weapon range
 +
|-
 +
| E
 +
| Model ID (1)
 +
|-
 +
| F
 +
| Model ID (2)
 +
|-
 +
| G
 +
| Reload Time (1)
 +
|-
 +
| H
 +
| Reload Time (2)
 +
|-
 +
| I
 +
| Weapon Slot
 +
|-
 +
| J
 +
| Base Combo Type
 +
|-
 +
| K
 +
| Number of Combos??
 +
|-
 +
| L
 +
| Hex Flags
 +
|-
 +
| M
 +
| Extra abilities??
 +
|}
  
<source lang="scm">A </source>
+
====Flags (L)====
Denotes the weapon
 
 
 
<source lang="scm">B </source>
 
Denotes the weapon type
 
 
 
<source lang="scm">I </source>
 
Denotes the weapon slot.
 
 
 
<source lang="scm">L </source>
 
Denotes the weapon damage.
 
  
 +
{| {{prettytable}} class="collapsible"
 +
! Value
 +
! Explanation
 +
|-
 +
| 1
 +
| Normal (Weapon in one hand)
 +
|-
 +
| 201
 +
| Used in chainsaw
 +
|-
 +
| 801
 +
| Dual weapon
 +
|}
  
 
===Gun Weapons===
 
===Gun Weapons===
 
<source lang="scm">$ </source>
 
Denotes a Gun Weapon
 
  
 
<source lang="scm">A </source>
 
<source lang="scm">A </source>

Revision as of 11:46, 12 December 2010

weapon.dat is a file located in the data folder from GTA 3 to San Andreas. The file contains information about the weapons of the game.

GTA: SA

Identifier Type
Melee Weapon
$ Gun Weapon

Melee Weapons

Identifier Explanation
A Weapon type
B Fire type
C Target range
D Weapon range
E Model ID (1)
F Model ID (2)
G Reload Time (1)
H Reload Time (2)
I Weapon Slot
J Base Combo Type
K Number of Combos??
L Hex Flags
M Extra abilities??

Flags (L)

Value Explanation
1 Normal (Weapon in one hand)
201 Used in chainsaw
801 Dual weapon

Gun Weapons

A

Denotes the weapon

B

Denotes the weapon type

I

Denotes the weapon slot.


J

Denotes the weapon animations.

L

Denotes the weapon damage.

Structure:

# This is a Comment
# Melee Weapons #-----------------------ranges------modelIds----slot----baseCombo---numCombos---flags---steathanimgrp---- # A B C D E F I J K L M

-1 -1 0 UNARMED 4 1 null


[...]
# Gun Weapons
[...]
ENDWEAPONDATA