Difference between revisions of "02E4"
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| ini = 02E4=1, %1s% | | ini = 02E4=1, %1s% | ||
| description = Starts a cutscene. | | description = Starts a cutscene. | ||
− | | p1 = Cutscene defined in | + | | p1 = Cutscene defined in <code>cut.img</code> |
| game = [[GTA 3]], [[Vice City]], [[San Andreas]] | | game = [[GTA 3]], [[Vice City]], [[San Andreas]] | ||
}} | }} |
Revision as of 18:17, 29 November 2010
{{{games}}}
- Description
- Starts a cutscene.
- Syntax
- {{{syntax1}}}
- Parameter
This opcode starts a cutscene defined in cut.img
file.
Sanny Builder Example
02E4: load_cutscene_data 'PROLOG1'
Related Opcodes
- 0244 - Sets Cutscene Position
- 02E7 - Starts Cutscene
- 02E8 - Gets Cutscene Time
- 02E9 - Has Cutscene Reached End
- 02EA - Ends Cutscene
- 03B7 - Process Cutscene Only
- 06B9 - Is Cutscene Data Loaded
- 08D0 - Is Cutscene Skipped
- 08F0 - Sets Cutscene Model Texture
See Also
Keywords
start, cutscene