Difference between revisions of "02E4"
Jump to navigation
Jump to search
(→Related Opcodes) |
|||
Line 14: | Line 14: | ||
* [[0244]] - Sets Cutscene Position | * [[0244]] - Sets Cutscene Position | ||
− | |||
* [[02E7]] - Starts Cutscene | * [[02E7]] - Starts Cutscene | ||
* [[02E8]] - Gets Cutscene Time | * [[02E8]] - Gets Cutscene Time |
Revision as of 18:16, 29 November 2010
{{{games}}}
- Description
- Starts a cutscene.
- Syntax
- {{{syntax1}}}
- Parameter
This opcode starts a cutscene defined in cut.img
file.
Sanny Builder Example
02E4: load_cutscene_data 'PROLOG1'
Related Opcodes
- 0244 - Sets Cutscene Position
- 02E7 - Starts Cutscene
- 02E8 - Gets Cutscene Time
- 02E9 - Has Cutscene Reached End
- 02EA - Ends Cutscene
- 03B7 - Process Cutscene Only
- 06B9 - Is Cutscene Data Loaded
- 08D0 - Is Cutscene Skipped
- 08F0 - Sets Cutscene Model Texture
See Also
Keywords
start, cutscene