Difference between revisions of "0464"
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(Created page with '{{OpCode | ini = 0464=8, %1d% %2d% %3d% %4d% %5d% %6h% %7d% %8h% | description = Puts an actor in turret mode on a car. | p1 = Existing actor handle. | p2 …') |
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Line 9: | Line 9: | ||
| p6 = Integer | | p6 = Integer | ||
| p7 = Shooting angle limit | | p7 = Shooting angle limit | ||
− | | p8 = Weapon number | + | | p8 = [[Weapon|Weapon number]] |
| game = [[Vice City]], [[San Andreas]] | | game = [[Vice City]], [[San Andreas]] | ||
}} | }} | ||
− | This opcode puts an actor in turret mode on a car. | + | This opcode puts an actor in turret mode on a car with a weapon. |
==Sanny Builder Example== | ==Sanny Builder Example== |
Revision as of 13:15, 25 October 2010
{{{games}}}
- Description
- Puts an actor in turret mode on a car.
- Syntax
- {{{syntax1}}}
- Parameter
This opcode puts an actor in turret mode on a car with a weapon.
Sanny Builder Example
0464: put_actor 99@ into_turret_on_car 68@ at_car_offset 266@ 267@ 268@ position 0 shooting_angle_limit 0.0 with_weapon 0
Keywords
Turret