Difference between revisions of "Weapon.dat"
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Line 18: | Line 18: | ||
<source lang="scm">B </source> | <source lang="scm">B </source> | ||
Denotes the weapon type | Denotes the weapon type | ||
+ | |||
+ | <source lang="scm">I </source> | ||
+ | Denotes the weapon slot. | ||
+ | |||
+ | <source lang="scm">L </source> | ||
+ | Denotes the weapon damage. | ||
'''Gun Weapons''' | '''Gun Weapons''' | ||
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<source lang="scm">B </source> | <source lang="scm">B </source> | ||
Denotes the weapon type | Denotes the weapon type | ||
+ | |||
+ | <source lang="scm">I </source> | ||
+ | Denotes the weapon slot. | ||
+ | |||
+ | |||
+ | <source lang="scm">J </source> | ||
+ | Denotes the weapon animations. | ||
+ | |||
+ | <source lang="scm">L </source> | ||
+ | Denotes the weapon damage. | ||
Structure: | Structure: |
Revision as of 08:18, 23 October 2010
Weapon.dat
weapon.dat
is a file located in the data
folder from GTA 3 to San Andreas. The file contains information about the weapons of the game.
Structure
GTA: SA
Melee Weapons
Denotes a Melee Weapon
A
Denotes the weapon
B
Denotes the weapon type
I
Denotes the weapon slot.
L
Denotes the weapon damage.
Gun Weapons
$
Denotes a Gun Weapon
A
Denotes the weapon
B
Denotes the weapon type
I
Denotes the weapon slot.
J
Denotes the weapon animations.
L
Denotes the weapon damage.
Structure:
# Comment
# Melee Weapons #-----------------------ranges------modelIds----slot----baseCombo---numCombos---flags---steathanimgrp---- # A B C D E F I J K L M
-1 -1 0 UNARMED 4 1 null
[...]
# Gun Weapons
[...]
ENDWEAPONDATA