Difference between revisions of "0434"

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| native      = [[START_CREDITS]]
 
| native      = [[START_CREDITS]]
 
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This opcode starts credits for the game that you see after you completed the game. It can be affected by the speed of the game. The credits can be stopped by [[0435]]. The texts are located in the [[GXT]] file. Their size, position, and scrolling are [[hardcoded]] in the game.
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This opcode starts the credits for the game that you normally see after you completed the final story mission. It is a giant list of text that slowly scrolls up. The speed of the scrolling can be affected by the speed of the game. The texts are located in the [[GXT]] file. Their size, position, and scrolling are [[hardcoded]] in the game. The credits can be ended using [[0435]] and can be checked if it ended using [[0436]].
  
 
*[http://img.photobucket.com/albums/v41/spaceeinstein/credit.png Image from San Andreas]
 
*[http://img.photobucket.com/albums/v41/spaceeinstein/credit.png Image from San Andreas]

Revision as of 10:39, 17 December 2009

{{{games}}}


Description
Starts the credits
Syntax
{{{syntax1}}}
Parameter
Native analog
START_CREDITS

This opcode starts the credits for the game that you normally see after you completed the final story mission. It is a giant list of text that slowly scrolls up. The speed of the scrolling can be affected by the speed of the game. The texts are located in the GXT file. Their size, position, and scrolling are hardcoded in the game. The credits can be ended using 0435 and can be checked if it ended using 0436.

Keywords

show, start, credit