Difference between revisions of "ATTACH CAR TO CAR PHYSICALLY"
								
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		|  (obj1,obj2,isrelative(?), 1(?),X1,Y1,Z1,bufferX,bufferY,bufferZ,Xrotate obj1(?),Yrotate obj1(?)) | |||
| Line 6: | Line 6: | ||
| |p2d=Vehicle Id 2 | |p2d=Vehicle Id 2 | ||
| |p3t=bool | |p3t=bool | ||
| − | |p3d=Unknown | + | |p3d=Unknown (IsRelative?) | 
| |p4t=integer | |p4t=integer | ||
| |p4d=Unknown | |p4d=Unknown | ||
Revision as of 09:53, 2 May 2009
| Number of parameters: 12 | ||
|---|---|---|
| Parameter # | Type | Description | 
| 1. | integer | Vehicle Id 1 | 
| 2. | integer | Vehicle Id 2 | 
| 3. | bool | Unknown (IsRelative?) | 
| 4. | integer | Unknown | 
| 5. | float | X Offset | 
| 6. | float | Y Offset | 
| 7. | float | Z Offset | 
| 8. | float | X Buffer | 
| 9. | float | Y Buffer | 
| 10. | float | Z Buffer | 
| 11. | float | X Rotate Vehicle1? | 
| 12. | float | Y Rotate Vehicle1? | 
| Return value: | ||
| Type | Description | |
| None | ||
Attaches a Vehicle to another Vehicle Physically.
This section is incomplete. You can help by fixing and expanding it.

