Difference between revisions of "ALLOCATE SCRIPT TO RANDOM PED"
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| Line 4: | Line 4: | ||
|p1d=Script Name | |p1d=Script Name | ||
|p2t=integer | |p2t=integer | ||
| − | |p2d=Model Hash | + | |p2d=[[List of models hashes|Model Hash]] |
|p3t=integer | |p3t=integer | ||
| − | |p3d= | + | |p3d=priority (always 100) |
|p4t=bool | |p4t=bool | ||
|p4d=Unknown | |p4d=Unknown | ||
|r=0 | |r=0 | ||
}} | }} | ||
| − | + | Allocates a script to a random ped activating when the player is within the specified area around it. | |
| − | Allocates a script to a random ped. | ||
{{Incomplete}} | {{Incomplete}} | ||
Latest revision as of 11:24, 23 February 2009
| Number of parameters: 4 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | string | Script Name |
| 2. | integer | Model Hash |
| 3. | integer | priority (always 100) |
| 4. | bool | Unknown |
| Return value: | ||
| Type | Description | |
| None | ||
Allocates a script to a random ped activating when the player is within the specified area around it.
This section is incomplete. You can help by fixing and expanding it.