Difference between revisions of "0AB0"
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== 0AB0 == | == 0AB0 == | ||
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== Example == | == Example == | ||
− | <nowiki>{$CLEO .cs} | + | <nowiki> |
+ | {$CLEO .cs} | ||
thread 'KEYPRF' | thread 'KEYPRF' | ||
Line 19: | Line 19: | ||
0AB0: key_pressed 48 | 0AB0: key_pressed 48 | ||
jf @START | jf @START | ||
− | 0A93: end_custom_thread</nowiki> | + | 0A93: end_custom_thread |
+ | </nowiki> | ||
== Other Info == | == Other Info == |
Revision as of 15:46, 19 January 2009
0AB0
This is a special keypress opcode, used to see if the player pressed a certain key. It is very similar to 00E1, but varies slightly; it has a wider array of keys to choose from. Here's a cleo script example:
Example
{$CLEO .cs} thread 'KEYPRF' :START wait 0 ms if Player.Defined($PLAYER_CHAR) jf @START if 0AB0: key_pressed 48 jf @START 0A93: end_custom_thread
Other Info
It checks if the player pressed key 48 (1) then ends the thread. (Kinda useless but good example XD)