Difference between revisions of "0248"
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<code>0248=1, %1o%</code><br> | <code>0248=1, %1o%</code><br> | ||
− | '''Description''': Checks if the model | + | '''Description''': Checks if the model has been loaded<br> |
'''Parameter 1''': [[DFF]] model ID or name as defined at the beginning of the <code>main.scm</code><br> | '''Parameter 1''': [[DFF]] model ID or name as defined at the beginning of the <code>main.scm</code><br> | ||
'''Supports''': GTA3, Vice City, San Andreas<br> | '''Supports''': GTA3, Vice City, San Andreas<br> | ||
+ | '''Analogous to GTA4:''' [[HAS_MODEL_LOADED]] | ||
This opcode checks if the model is loaded after using [[0247]]. | This opcode checks if the model is loaded after using [[0247]]. | ||
==Keywords== | ==Keywords== | ||
− | check, model, loaded, available | + | has, check, model, loaded, available |
[[Category:OpCodes]] | [[Category:OpCodes]] |
Revision as of 18:55, 27 December 2008
0248=1, %1o%
Description: Checks if the model has been loaded
Parameter 1: DFF model ID or name as defined at the beginning of the main.scm
Supports: GTA3, Vice City, San Andreas
Analogous to GTA4: HAS_MODEL_LOADED
This opcode checks if the model is loaded after using 0247.
Keywords
has, check, model, loaded, available