Difference between revisions of "033E"
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This draws a text on the screen and can be positioned anywhere on the screen. The float values are X and Y positions of the text in pixels on a 640 by 480 screen. On larger resolutions, the positions will be scaled. I didn't test how would a widescreen will affect this. This opcode requires [[03F0]] to enable in order for the text to be drawn. | This draws a text on the screen and can be positioned anywhere on the screen. The float values are X and Y positions of the text in pixels on a 640 by 480 screen. On larger resolutions, the positions will be scaled. I didn't test how would a widescreen will affect this. This opcode requires [[03F0]] to enable in order for the text to be drawn. | ||
− | + | [[Image:033E.png|none|Text draw]] | |
Note: Don't use 0.0 as a position or you would get a black shadow as shown above. Any value greater than 0 would work fine. | Note: Don't use 0.0 as a position or you would get a black shadow as shown above. Any value greater than 0 would work fine. |
Revision as of 03:17, 6 November 2008
033E=3,%1d% %2d% %3g%
Description: Draws a text on the screen
Parameter 1: Float (X-position in pixels)
Parameter 2: Float (Y-position in pixels)
Parameter 3: GXT string
Supports: GTA3, Vice City, San Andreas
This draws a text on the screen and can be positioned anywhere on the screen. The float values are X and Y positions of the text in pixels on a 640 by 480 screen. On larger resolutions, the positions will be scaled. I didn't test how would a widescreen will affect this. This opcode requires 03F0 to enable in order for the text to be drawn.
Note: Don't use 0.0 as a position or you would get a black shadow as shown above. Any value greater than 0 would work fine.
Keywords
draw, text