Difference between revisions of "APPLY FORCE TO CAR"
								
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		| m (Spelling check.) | Zolika1351 (talk | contribs)  m (Edited the parameters from force & angle to force amount & force position) | ||
| Line 6: | Line 6: | ||
| |p2d=Unknown, suggested: true | |p2d=Unknown, suggested: true | ||
| |p3t=float | |p3t=float | ||
| − | |p3d=X Force | + | |p3d=X Force Amount | 
| |p4t=float | |p4t=float | ||
| − | |p4d=Y Force | + | |p4d=Y Force Amount | 
| |p5t=float | |p5t=float | ||
| − | |p5d=Z Force | + | |p5d=Z Force Amount | 
| |p6t=float | |p6t=float | ||
| − | |p6d=X  | + | |p6d=X Force Position | 
| |p7t=float | |p7t=float | ||
| − | |p7d=Y  | + | |p7d=Y Force Position | 
| |p8t=float | |p8t=float | ||
| − | |p8d=Z  | + | |p8d=Z Force Position | 
| |p9t=bool | |p9t=bool | ||
| |p9d=Unknown, suggested: true | |p9d=Unknown, suggested: true | ||
Latest revision as of 20:03, 8 January 2018
| Number of parameters: 12 | ||
|---|---|---|
| Parameter # | Type | Description | 
| 1. | integer | Car Id | 
| 2. | bool | Unknown, suggested: true | 
| 3. | float | X Force Amount | 
| 4. | float | Y Force Amount | 
| 5. | float | Z Force Amount | 
| 6. | float | X Force Position | 
| 7. | float | Y Force Position | 
| 8. | float | Z Force Position | 
| 9. | bool | Unknown, suggested: true | 
| 10. | bool | IsForceDirectionRelative | 
| 11. | bool | Unknown, suggested: true | 
| 12. | bool | Unknown, suggested: true | 
| Return value: | ||
| Type | Description | |
| None | ||
Applies force to a car.
P10 IsForceDirectionRelative specifies if the force direction is relative to direction object is facing (true), or static world direction (false).

