Difference between revisions of "0ADF"
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(Created page with "{{OpCode | games = {{Icon|SA}} | command = ADD_TEXT_LABEL | description = Adds dynamic GXT record, which may subsequently be removed opcodes 0AE0. 0AE0. | syntax...") |
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| command = ADD_TEXT_LABEL | | command = ADD_TEXT_LABEL | ||
| description = Adds dynamic GXT record, which may subsequently be removed opcodes [[0AE0]]. | | description = Adds dynamic GXT record, which may subsequently be removed opcodes [[0AE0]]. | ||
− | |||
| syntax1 = 0ADF: add_text_label "_TEST" text "Test string" | | syntax1 = 0ADF: add_text_label "_TEST" text "Test string" | ||
| p1t = ["gxt key"] | | p1t = ["gxt key"] | ||
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}} | }} | ||
− | + | Add a dynamic GXT record, allowing to use GXT entrys without use of .fxt files or adding a new entry in .gxt files. | |
== Keywords == | == Keywords == | ||
gxt, text label, gtx entry, string, dynamic gxt entry | gxt, text label, gtx entry, string, dynamic gxt entry |
Revision as of 06:24, 3 August 2017
- Description
- Adds dynamic GXT record, which may subsequently be removed opcodes 0AE0.
- Syntax
- 0ADF: add_text_label "_TEST" text "Test string"
- Parameter
- ["gxt key"]
- Dynamic GXT Entry
- ["string"]
- Any string
Add a dynamic GXT record, allowing to use GXT entrys without use of .fxt files or adding a new entry in .gxt files.
Keywords
gxt, text label, gtx entry, string, dynamic gxt entry