Difference between revisions of "023D"

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{{Icon|trilogy}} '''HAS_SPECIAL_CHARACTER_LOADED'''
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{{OpCode
<hr />
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| games      = {{Icon|t}}
'''Description'''
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| command    = HAS_SPECIAL_CHARACTER_LOADED
: Checks if the special character has been loaded
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| description = Checks if the special character has been loaded
'''Syntax'''
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| syntax1    = 023D: &nbsp; special_actor [''int''] loaded
: 023D: &nbsp; special_actor [''int''] loaded
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| p1t        = [''int'']
'''Parameter'''
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| p1d        = Memory slot (from 1 to 4 in GTA III, 1 to 21 in Vice City, and 1 to 10 in San Andreas)
: [''int'']
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}}
:: Memory slot (from 1 to 4 in GTA III, 1 to 21 in Vice City, and 1 to 10 in San Andreas)
 
  
This opcode returns true if the specified special character has been loaded after opcode [[023C]] is called.
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This conditional opcode returns true if the specified special character has been loaded after opcode [[023C]] is called.
  
 
== Keywords ==
 
== Keywords ==
 
check, model, loaded, available, special, actor, ped, character
 
check, model, loaded, available, special, actor, ped, character
 
[[Category:OpCodes]]
 

Latest revision as of 06:49, 12 December 2016

GTA III Vice City San Andreas HAS_SPECIAL_CHARACTER_LOADED


Description
Checks if the special character has been loaded
Syntax
023D:   special_actor [int] loaded
Parameter
[int]
Memory slot (from 1 to 4 in GTA III, 1 to 21 in Vice City, and 1 to 10 in San Andreas)

This conditional opcode returns true if the specified special character has been loaded after opcode 023C is called.

Keywords

check, model, loaded, available, special, actor, ped, character