Difference between revisions of "03C8"
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− | {{ | + | {{OpCode |
− | + | | games = {{Icon|t}} | |
− | + | | command = SET_CAMERA_IN_FRONT_OF_PLAYER | |
− | + | | description = Sets the camera in front of the player | |
− | + | | syntax1 = 03C8: set_camera_in_front_of_player | |
− | + | | p1t = ''none'' | |
− | + | }} | |
− | '' | ||
− | |||
− | This opcode forces the camera to be set in front of the player instead of the usual behind the player. This effect is fully noticeable while in "Classic" or "Joypad" controls but only noticeable while [[01B4|player control]] is disabled if in "Standard" controls. | + | This opcode forces the camera to be set in front of the player instead of the usual behind the player. This effect is fully noticeable while in "Classic" or "Joypad" controls but only noticeable while [[01B4|player control]] is disabled if in "Standard" controls. Legacy documentations incorrectly describes this as rotating the player 180 degrees. |
− | |||
− | + | == Keywords == | |
+ | rotate, 180, degrees, set, camera, front, player |
Latest revision as of 23:16, 4 December 2016
- Description
- Sets the camera in front of the player
- Syntax
- 03C8: set_camera_in_front_of_player
- Parameter
- none
This opcode forces the camera to be set in front of the player instead of the usual behind the player. This effect is fully noticeable while in "Classic" or "Joypad" controls but only noticeable while player control is disabled if in "Standard" controls. Legacy documentations incorrectly describes this as rotating the player 180 degrees.
Keywords
rotate, 180, degrees, set, camera, front, player