Difference between revisions of "02F6"

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(Created page with "{{Icon|trilogy}} '''SIN''' <hr /> '''Description''' : Takes the sine of the floating-point value '''Syntax''' : 02F6: [''var''] = sine [''flt''] '''Parameter''' : [''var''] ::...")
 
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: 02F6: [''var''] = sine [''flt'']
 
: 02F6: [''var''] = sine [''flt'']
 
'''Parameter'''
 
'''Parameter'''
 +
: [''flt'']
 +
:: Floating-point value in degrees
 
: [''var'']
 
: [''var'']
 
:: Variable to store the floating-point result
 
:: Variable to store the floating-point result
: [''flt'']
 
:: Floating-point value in degrees
 
 
'''Native analog'''
 
'''Native analog'''
 
: [[SIN]]
 
: [[SIN]]

Revision as of 00:28, 20 November 2016

GTA III Vice City San Andreas SIN


Description

Takes the sine of the floating-point value

Syntax

02F6: [var] = sine [flt]

Parameter

[flt]
Floating-point value in degrees
[var]
Variable to store the floating-point result

Native analog

SIN

This opcode takes the sine of the floating-point value in degrees and stores the result into a variable. The result will always be between -1.0 and 1.0. Internally, the game converts the value to radians (3.1415927 × value × 0.0055555557), then takes sine of that in radians.

Keywords

math, sin, sine

See also