Difference between revisions of "00FF"
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Line 6: | Line 6: | ||
| p1t = [''char handle''] | | p1t = [''char handle''] | ||
| p1d = The handle of the character | | p1d = The handle of the character | ||
− | | p2t = ['' | + | | p2t = [''flt1''] |
− | | p2d = | + | | p2d = X-coordinate |
− | | p3t = ['' | + | | p3t = [''flt2''] |
− | | p3d = | + | | p3d = Y-coordinate |
− | | p4t = ['' | + | | p4t = [''flt3''] |
− | | p4d = | + | | p4d = Z-coordinate |
− | | p5t = ['' | + | | p5t = [''flt4''] |
− | | p5d = | + | | p5d = X-radius |
− | | p6t = ['' | + | | p6t = [''flt5''] |
− | | p6d = | + | | p6d = Y-radius |
− | | p7t = ['' | + | | p7t = [''flt6''] |
− | | p7d = | + | | p7d = Z-radius |
− | | p8t = ['' | + | | p8t = [''int''] |
− | | p8d = | + | | p8d = Highlight area with marker |
}} | }} | ||
Latest revision as of 23:36, 19 November 2016
- Description
- Checks if the character is located within the area while on foot
- Syntax
- 00FF: actor [char handle] [int] [flt1] [flt2] [flt3] radius [flt4] [flt5] [flt6]
- Parameter
- [char handle]
- The handle of the character
- [flt1]
- X-coordinate
- [flt2]
- Y-coordinate
- [flt3]
- Z-coordinate
- [flt4]
- X-radius
- [flt5]
- Y-radius
- [flt6]
- Z-radius
- [int]
- Highlight area with marker
This conditional opcode returns true when the character is located within the area while on foot.
Keywords
check, locate, sphere, marker, actor, character, coordinates