Difference between revisions of "00C6"
Jump to navigation
Jump to search
m |
|||
Line 1: | Line 1: | ||
− | {{Icon|3}} | + | {{OpCode |
− | + | | games = {{Icon|3}} | |
− | + | | command = RETURN_FALSE | |
− | + | | description = Returns a value of false | |
− | + | | syntax1 = 00C6: return_false | |
− | + | | p1t = ''none'' | |
− | '' | + | }} |
− | |||
This conditional opcode always returns false as the result. It was never called in the original script of GTA III. This opcode does not exist in Vice City or San Andreas but opcode [[059A]], which exists in both games, generally has the same behavior as this opcode. | This conditional opcode always returns false as the result. It was never called in the original script of GTA III. This opcode does not exist in Vice City or San Andreas but opcode [[059A]], which exists in both games, generally has the same behavior as this opcode. | ||
Line 16: | Line 15: | ||
== Keywords == | == Keywords == | ||
return, false | return, false | ||
− | |||
− |
Latest revision as of 07:07, 7 November 2016
- Description
- Returns a value of false
- Syntax
- 00C6: return_false
- Parameter
- none
This conditional opcode always returns false as the result. It was never called in the original script of GTA III. This opcode does not exist in Vice City or San Andreas but opcode 059A, which exists in both games, generally has the same behavior as this opcode.
See also
Keywords
return, false