Difference between revisions of "030F"

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(Created page with "{{Icon|3}} {{Icon|VC}} '''REGISTER_JUMP_HEIGHT''' <hr /> '''Description''' : Saves the highest insane jump height stat '''Syntax''' : 030F: save_jump_height [''flt''] '''Param...")
 
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{{Icon|3}} {{Icon|VC}} '''REGISTER_JUMP_HEIGHT'''
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{{OpCode
<hr />
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| games      = {{Icon|3}} {{Icon|VC}}
'''Description'''
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| command    = REGISTER_JUMP_HEIGHT
: Saves the highest insane jump height stat
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| description = Saves the highest insane jump height stat
'''Syntax'''
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| syntax1    = 030F: save_jump_height [''flt'']
: 030F: save_jump_height [''flt'']
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| p1t        = [''flt'']
'''Parameter'''
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| p1d        = Floating-point value
: [''flt'']
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}}
:: Floating-point value
 
  
This opcode saves the highest value to the "Max. INSANE Jump height" stat ([[GXT]] string <code>MXCARJM</code> and <code>MXCARJ</code> for GTA III, only <code>MXCARJM</code> for Vice City). The stat will initially start with a value of 0.0. Any value higher than the saved value will update the saved value with the new value; lower values have no effect on the stat. The value set with this opcode is saved in [[Saves (GTA 3)#Block 17: Stats|block 17 of the save file]] in GTA III and [[Saves (GTA VC)#Block 19: Stats|block 19]] in Vice City. Although the stats menu displays the value with two decimal places, the stats menu will always round the value down to the nearest whole number.
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This opcode saves the highest value to the "Max. INSANE Jump height" stat ([[GXT]] key <code>MXCARJM</code> and <code>MXCARJ</code> for GTA III, only <code>MXCARJM</code> for Vice City). The stat will initially start with a value of 0.0. Any value higher than the saved value will update the saved value with the new value; lower values have no effect on the stat. The value set with this opcode is saved in [[Saves (GTA 3)#Block 17: Stats|block 17 of the save file]] in GTA III and [[Saves (GTA VC)#Block 19: Stats|block 19]] in Vice City. Although the stats menu displays the value with two decimal places, the stats menu will always round the value down to the nearest whole number.
  
 
== Keywords ==
 
== Keywords ==
 
register, save, insane, jump, height, statistics, stat
 
register, save, insane, jump, height, statistics, stat
 
[[Category:OpCodes]]
 

Latest revision as of 19:01, 9 June 2016

GTA III Vice City REGISTER_JUMP_HEIGHT


Description
Saves the highest insane jump height stat
Syntax
030F: save_jump_height [flt]
Parameter
[flt]
Floating-point value

This opcode saves the highest value to the "Max. INSANE Jump height" stat (GXT key MXCARJM and MXCARJ for GTA III, only MXCARJM for Vice City). The stat will initially start with a value of 0.0. Any value higher than the saved value will update the saved value with the new value; lower values have no effect on the stat. The value set with this opcode is saved in block 17 of the save file in GTA III and block 19 in Vice City. Although the stats menu displays the value with two decimal places, the stats menu will always round the value down to the nearest whole number.

Keywords

register, save, insane, jump, height, statistics, stat