Difference between revisions of "0493"
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(New page: {{OpCode | ini = 0493=2,%1d% %2d% | description = Sets the Rhino's instant explosion upon contact | p1 = Existing vehicle handle | p2 = Flag (0 = no explode, 1 = ...) |
(page updates) |
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{{OpCode | {{OpCode | ||
− | | | + | | games = {{Icon|VC}} |
− | | description = Sets the | + | | command = SET_TANK_DETONATE_CARS |
− | | | + | | description = Sets the tank's ability to detonate vehicles on contact |
− | | | + | | syntax1 = 0493: set_tank [''car handle''] contact_explosion [''int''] |
− | + | | p1t = [''car handle''] | |
+ | | p1d = The handle of the tank | ||
+ | | p2t = [''int''] | ||
+ | | p2d = 0 = not detonate vehicles, {{hint|1|or any value other than 0}} = detonate vehicles (default) | ||
}} | }} | ||
− | |||
− | ==Keywords== | + | This opcode sets the Rhino's ability to detonate other vehicles on contact. The opcode has no effect on any other vehicles. |
− | set, toggle, tank, rhino, explode, explosion | + | |
+ | == Keywords == | ||
+ | set, toggle, tank, rhino, contact, explode, explosion, detonate |
Latest revision as of 07:29, 8 June 2016
- Description
- Sets the tank's ability to detonate vehicles on contact
- Syntax
- 0493: set_tank [car handle] contact_explosion [int]
- Parameter
- [car handle]
- The handle of the tank
- [int]
- 0 = not detonate vehicles, 1 = detonate vehicles (default)
This opcode sets the Rhino's ability to detonate other vehicles on contact. The opcode has no effect on any other vehicles.
Keywords
set, toggle, tank, rhino, contact, explode, explosion, detonate