Difference between revisions of "055A"

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(Created page with '{{OpCode | ini = 055A=1,set_secondary_trash %1h% | description = Adds some new trash to the map. | p1 = integer value (0/1) | game = Vice City }} T…')
 
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{{OpCode
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{{Icon|VC}} '''ADD_PORN_LEAFLET_TO_RUBBISH'''
| ini        = 055A=1,set_secondary_trash %1h%
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<hr />
| description = Adds some new trash to the map. 
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'''Description'''
| p1          = integer value (0/1)
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: Sets visibility of secondary rubbish
| game        = [[Vice City]]
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'''Syntax'''
}}
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: 055A: add_porn_leaflet_to_rubbish [''int'']
This opcode was used only one time in Vice City, after the mission "Dildo Dodo".
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'''Parameter'''
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: [''int'']
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:: 0 = disable, 1 = enable
  
== Sanny Builder example ==
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This opcode sets the visibility of the secondary rubbish as seen in opcode [[03AD]]. In the PS2 version, the secondary rubbish used porn leaflets as the texture but the PC version uses the texture from GTA III. This opcode was used only once in Vice City, after the mission "Dildo Dodo".
  
<source lang="scm">055A: set_secondary_trash 1 //enable</source>
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== Keywords ==
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secondary, rubbish, trash, newspaper, dildo dodo
  
==Keywords==
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[[Category:OpCodes]]
rubbish, trash, dildo dodo
 

Revision as of 09:45, 28 December 2014

Vice City ADD_PORN_LEAFLET_TO_RUBBISH


Description

Sets visibility of secondary rubbish

Syntax

055A: add_porn_leaflet_to_rubbish [int]

Parameter

[int]
0 = disable, 1 = enable

This opcode sets the visibility of the secondary rubbish as seen in opcode 03AD. In the PS2 version, the secondary rubbish used porn leaflets as the texture but the PC version uses the texture from GTA III. This opcode was used only once in Vice City, after the mission "Dildo Dodo".

Keywords

secondary, rubbish, trash, newspaper, dildo dodo