Difference between revisions of "00D8"
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{{research}} | {{research}} | ||
− | {{ | + | {{Icon|trilogy}} '''MISSION_HAS_FINISHED''' |
− | | | + | <hr /> |
− | + | <onlyinclude>{{#ifeq:{{{transcludesection|opcode}}}|opcode| | |
− | + | '''Description''' | |
− | + | : Mission cleanup | |
+ | '''Syntax''' | ||
+ | : 00D8: mission_cleanup | ||
+ | '''Parameter''' | ||
+ | : ''none'' | ||
+ | |||
This opcode resets ("cleans up") multiple settings that are usually set during missions and in some threads. This helps in getting the game back to "normal" without the need to keep track of multiple settings. This opcode will only be activated if it is within a thread created by [[00D7]] or within a [[Create a mission|mission]]. It will not work elsewhere. | This opcode resets ("cleans up") multiple settings that are usually set during missions and in some threads. This helps in getting the game back to "normal" without the need to keep track of multiple settings. This opcode will only be activated if it is within a thread created by [[00D7]] or within a [[Create a mission|mission]]. It will not work elsewhere. | ||
+ | }}</onlyinclude> | ||
==Vice City== | ==Vice City== | ||
− | {| | + | {| class="wikitable sortable" |
!Effect | !Effect | ||
!Related opcode | !Related opcode | ||
|- | |- | ||
− | |car density set to 1.0 || [[01EB]] | + | |force random ped type set to -1 || [[03DF]] |
+ | |- | ||
+ | |car density multiplier set to 1.0 || [[01EB]] | ||
+ | |- | ||
+ | |ped density multiplier set to 1.0 || [[03DE]] | ||
|- | |- | ||
− | | | + | |wanted multiplier set to 1.0 || [[03C7]] |
|- | |- | ||
|remove police roadblock || [[04C1]] | |remove police roadblock || [[04C1]] | ||
Line 27: | Line 37: | ||
|- | |- | ||
|reset sky colors || [[04FA]] | |reset sky colors || [[04FA]] | ||
+ | |- | ||
+ | |clear two mission audios || [[040D]] | ||
|- | |- | ||
|release weather || [[01B7]] | |release weather || [[01B7]] | ||
|- | |- | ||
− | |flash hud set to -1 || [[03E7]] | + | |unload 21 special characters || [[0296]] |
+ | |- | ||
+ | |streaming set to 0 || [[03AF]] | ||
+ | |- | ||
+ | |flash hud object set to -1 || [[03E7]] | ||
+ | |- | ||
+ | |clear help box || [[03E6]] | ||
+ | |- | ||
+ | |freeze onscreen timer set to 0 || [[0396]] | ||
|- | |- | ||
− | | | + | |police ignore player set to 0 || [[01F7]] |
|- | |- | ||
− | | | + | |everyone ignore player set to 0 || [[03BF]] |
|- | |- | ||
− | | | + | |player control set to 1 || [[01B4]] |
|- | |- | ||
|drunk visuals set to 0 || [[052C]] | |drunk visuals set to 0 || [[052C]] | ||
Line 43: | Line 63: | ||
|- | |- | ||
|drive by mode set to 1 || [[0501]] | |drive by mode set to 1 || [[0501]] | ||
+ | |- | ||
+ | |rc contact detonation set to 0 || [[04D6]] | ||
+ | |- | ||
+ | |rc detonation set to 0 || [[048A]] | ||
+ | |- | ||
+ | |riot noise set to 0 || [[0552]] | ||
|} | |} | ||
==San Andreas== | ==San Andreas== | ||
− | {| | + | {| class="wikitable sortable" |
!Effect | !Effect | ||
!Related opcode | !Related opcode | ||
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* {{GTAF|post|107998|1059813730|Vice City's cleanup routine}} | * {{GTAF|post|107998|1059813730|Vice City's cleanup routine}} | ||
* [http://gtag.gtagaming.com/forums/index.php?showtopic=311 San Andreas' cleanup routine] | * [http://gtag.gtagaming.com/forums/index.php?showtopic=311 San Andreas' cleanup routine] | ||
+ | |||
+ | [[Category:OpCodes]] |
Revision as of 10:53, 11 March 2012
Description
- Mission cleanup
Syntax
- 00D8: mission_cleanup
Parameter
- none
This opcode resets ("cleans up") multiple settings that are usually set during missions and in some threads. This helps in getting the game back to "normal" without the need to keep track of multiple settings. This opcode will only be activated if it is within a thread created by 00D7 or within a mission. It will not work elsewhere.
Vice City
Effect | Related opcode |
---|---|
force random ped type set to -1 | 03DF |
car density multiplier set to 1.0 | 01EB |
ped density multiplier set to 1.0 | 03DE |
wanted multiplier set to 1.0 | 03C7 |
remove police roadblock | 04C1 |
restore camera | 015A |
widescreen set to 0 | 02A3 |
white scanline set to 0 | 0507 |
green scanline set to 0 | 04C7 |
reset sky colors | 04FA |
clear two mission audios | 040D |
release weather | 01B7 |
unload 21 special characters | 0296 |
streaming set to 0 | 03AF |
flash hud object set to -1 | 03E7 |
clear help box | 03E6 |
freeze onscreen timer set to 0 | 0396 |
police ignore player set to 0 | 01F7 |
everyone ignore player set to 0 | 03BF |
player control set to 1 | 01B4 |
drunk visuals set to 0 | 052C |
handling responsiveness set to 0 | 03FD |
drive by mode set to 1 | 0501 |
rc contact detonation set to 0 | 04D6 |
rc detonation set to 0 | 048A |
riot noise set to 0 | 0552 |
San Andreas
Effect | Related opcode |
---|---|
car density set to 1.0 | 01EB |
ped density set to 1.0 | 03DE |
gang spawn set to 1 | 08EA |
unknown_gang_war set to 1 | 0983 |
police patrols set to 1 | 099E |
destroys scripted trains | 06D8 |