Difference between revisions of "00E1"
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− | {{ | + | {{Icon|trilogy}} |
− | | | + | <hr /> |
− | + | <onlyinclude>{{#ifeq:{{{transcludesection|opcode}}}|opcode| | |
− | + | '''Description''' | |
− | + | : Checks if a button is pressed | |
− | + | '''Syntax''' | |
− | + | : 00E1: key_pressed [''int1''] [''int2''] | |
+ | '''Parameter''' | ||
+ | : [''int1''] | ||
+ | :: Pad - normally 0 for pad 1 (player 1), 1 for pad 2 (player 2) | ||
+ | : [''int2''] | ||
+ | :: Button index | ||
+ | '''Native analog''' | ||
+ | : [[IS_BUTTON_PRESSED]] | ||
− | + | This opcode returns true if a button assigned to a function in the game is being pressed. The [[GXT#Keypresses|GXT]] file can help display the keys being pressed. If [[CLEO]] is installed, use opcode [[0AB0]] for San Andreas or [[05EE]] for GTA III and Vice City to get a specific key on a keyboard. | |
− | + | }}</onlyinclude> | |
− | |||
− | This opcode | ||
− | {|{{Prettytable}} | + | {|{{Prettytable}} |
− | ! | + | ! Index |
− | !width="250px"| On foot | + | ! Button |
− | !width="250px"| In a vehicle | + | ! width="250px"| On foot |
+ | ! width="250px"| In a vehicle | ||
|- | |- | ||
| 0{{Ref|1|[*]}} | | 0{{Ref|1|[*]}} | ||
+ | | | ||
| Left / Right | | Left / Right | ||
| Steer Left / Right | | Steer Left / Right | ||
|- | |- | ||
| 1{{Ref|1|[*]}} | | 1{{Ref|1|[*]}} | ||
+ | | | ||
| Foward / Backwards | | Foward / Backwards | ||
| Steer Foward / Backward | | Steer Foward / Backward | ||
Line 34: | Line 42: | ||
|- | |- | ||
| 4 | | 4 | ||
+ | | LEFTSHOULDER1 | ||
| Action (VC, SA) | | Action (VC, SA) | ||
| Radio (VC), Secondary Fire (SA) | | Radio (VC), Secondary Fire (SA) | ||
|- | |- | ||
| 5 | | 5 | ||
+ | | LEFTSHOULDER2 | ||
| Previous Weapon / Zoom In | | Previous Weapon / Zoom In | ||
| Look Left | | Look Left | ||
|- | |- | ||
| 6 | | 6 | ||
+ | | RIGHTSHOULDER1 | ||
| Aim | | Aim | ||
| Handbrake | | Handbrake | ||
|- | |- | ||
| 7 | | 7 | ||
+ | | RIGHTSHOULDER2 | ||
| Next Weapon / Zoom Out | | Next Weapon / Zoom Out | ||
| Look Right | | Look Right | ||
|- | |- | ||
| 8 | | 8 | ||
+ | | DPADUP | ||
| Forward (VC), Group Ctrl Back (SA) | | Forward (VC), Group Ctrl Back (SA) | ||
| Next Radio Station (SA) | | Next Radio Station (SA) | ||
|- | |- | ||
| 9 | | 9 | ||
+ | | DPADDOWN | ||
| Backward (VC), Group Ctrl Foward (SA) | | Backward (VC), Group Ctrl Foward (SA) | ||
| Previous Radio Station (SA) | | Previous Radio Station (SA) | ||
|- | |- | ||
| 10 | | 10 | ||
+ | | DPADLEFT | ||
| Strafe Left (VC), Conversation - No (SA) | | Strafe Left (VC), Conversation - No (SA) | ||
| Steer Left (VC), No (SA) | | Steer Left (VC), No (SA) | ||
|- | |- | ||
| 11 | | 11 | ||
+ | | DPADRIGHT | ||
| Strafe Right (VC), Conversation - Yes (SA) | | Strafe Right (VC), Conversation - Yes (SA) | ||
| Steer Right (VC), Yes (SA), Trip Skip (SA) | | Steer Right (VC), Yes (SA), Trip Skip (SA) | ||
+ | |- | ||
+ | | 12 | ||
+ | | START | ||
+ | | | ||
+ | | | ||
|- | |- | ||
| 13 | | 13 | ||
+ | | SELECT | ||
| colspan="2" align="center" | Change Camera | | colspan="2" align="center" | Change Camera | ||
|- | |- | ||
| 14 | | 14 | ||
+ | | SQUARE | ||
| Jump | | Jump | ||
| Brake / Reverse | | Brake / Reverse | ||
|- | |- | ||
| 15 | | 15 | ||
+ | | TRIANGLE | ||
| colspan="2" align="center" | Enter / Exit | | colspan="2" align="center" | Enter / Exit | ||
|- | |- | ||
| 16 | | 16 | ||
+ | | CROSS | ||
| Sprint | | Sprint | ||
| Accelerate | | Accelerate | ||
|- | |- | ||
| 17 | | 17 | ||
+ | | CIRCLE | ||
| colspan="2" align="center" | Attack | | colspan="2" align="center" | Attack | ||
|- | |- | ||
| 18 | | 18 | ||
+ | | LEFTSHOCK | ||
| Crouch (VC, SA) | | Crouch (VC, SA) | ||
| Horn | | Horn | ||
|- | |- | ||
| 19 | | 19 | ||
+ | | RIGHTSHOCK | ||
| Look Behind | | Look Behind | ||
| Sub-mission | | Sub-mission | ||
Line 94: | Line 122: | ||
==Keywords== | ==Keywords== | ||
keypress, key, press, button | keypress, key, press, button | ||
+ | |||
+ | [[Category:OpCodes]] |
Revision as of 09:56, 4 January 2012
Description
- Checks if a button is pressed
Syntax
- 00E1: key_pressed [int1] [int2]
Parameter
- [int1]
- Pad - normally 0 for pad 1 (player 1), 1 for pad 2 (player 2)
- [int2]
- Button index
Native analog
This opcode returns true if a button assigned to a function in the game is being pressed. The GXT file can help display the keys being pressed. If CLEO is installed, use opcode 0AB0 for San Andreas or 05EE for GTA III and Vice City to get a specific key on a keyboard.
Index | Button | On foot | In a vehicle |
---|---|---|---|
0[*] | Left / Right | Steer Left / Right | |
1[*] | Foward / Backwards | Steer Foward / Backward | |
2[*] | Special Ctrl Left / Right | ||
3[*] | Special Ctrl Up / Down | ||
4 | LEFTSHOULDER1 | Action (VC, SA) | Radio (VC), Secondary Fire (SA) |
5 | LEFTSHOULDER2 | Previous Weapon / Zoom In | Look Left |
6 | RIGHTSHOULDER1 | Aim | Handbrake |
7 | RIGHTSHOULDER2 | Next Weapon / Zoom Out | Look Right |
8 | DPADUP | Forward (VC), Group Ctrl Back (SA) | Next Radio Station (SA) |
9 | DPADDOWN | Backward (VC), Group Ctrl Foward (SA) | Previous Radio Station (SA) |
10 | DPADLEFT | Strafe Left (VC), Conversation - No (SA) | Steer Left (VC), No (SA) |
11 | DPADRIGHT | Strafe Right (VC), Conversation - Yes (SA) | Steer Right (VC), Yes (SA), Trip Skip (SA) |
12 | START | ||
13 | SELECT | Change Camera | |
14 | SQUARE | Jump | Brake / Reverse |
15 | TRIANGLE | Enter / Exit | |
16 | CROSS | Sprint | Accelerate |
17 | CIRCLE | Attack | |
18 | LEFTSHOCK | Crouch (VC, SA) | Horn |
19 | RIGHTSHOCK | Look Behind | Sub-mission |
^ Use opcode 0494 to get specific key presses
Keywords
keypress, key, press, button