Difference between revisions of "0581"

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'''Parameter'''
 
'''Parameter'''
 
: [''int'']
 
: [''int'']
:: Boolean (0 = hide, 1 = show)
+
:: Value (0 = hide, {{hint|1|or any value other than 0}} = show)
 
'''Native analog'''
 
'''Native analog'''
 
: [[DISPLAY_RADAR]]
 
: [[DISPLAY_RADAR]]
This opcode displays the "radar" mini-map on the bottom left corner of the HUD. By default, the value of the opcode is set to 1. Hiding the radar will remove the entire disc and all blips from the HUD.
+
This opcode displays the "radar" mini-map on the bottom left corner of the HUD. By default, the radar is set to show. Hiding the radar will remove the entire disc and all blips from the HUD.
 +
 
 +
== Example ==
 +
The following example, using Sanny Builder, will allow you to hide the mini-map when you hold the CAMERA key.
 +
<source lang="scm">
 +
while true
 +
    wait 10
 +
    if
 +
        00E1:  key_pressed 0 13  // camera key
 +
    then
 +
        0581: enable_radar 0  // hide radar
 +
    else
 +
        0581: enable_radar 1  // display radar
 +
    end
 +
end
 +
</source>
  
 
== Keywords ==
 
== Keywords ==
toggle, set, radar, minimap
+
toggle, set, display, show, hide, radar, minimap
  
 
[[Category:OpCodes]]
 
[[Category:OpCodes]]

Revision as of 20:29, 9 December 2011

Vice City San Andreas


Description

Displays the "radar" mini-map

Syntax

0581: enable_radar [int]

Parameter

[int]
Value (0 = hide, 1 = show)

Native analog

DISPLAY_RADAR

This opcode displays the "radar" mini-map on the bottom left corner of the HUD. By default, the radar is set to show. Hiding the radar will remove the entire disc and all blips from the HUD.

Example

The following example, using Sanny Builder, will allow you to hide the mini-map when you hold the CAMERA key.

while true
    wait 10
    if
        00E1:   key_pressed 0 13  // camera key
    then
        0581: enable_radar 0  // hide radar
    else
        0581: enable_radar 1  // display radar
    end
end

Keywords

toggle, set, display, show, hide, radar, minimap