Difference between revisions of "02CE"

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This opcode can store the height of the ground below a specific point in the game. If there is no solid ground below that point, the height would be considered as 0.
 
This opcode can store the height of the ground below a specific point in the game. If there is no solid ground below that point, the height would be considered as 0.
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==Note==
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Sometimes this opcode is written as this:<br>
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<code>02CE=4,%4d% %1d% %2d% %3d%</code><br>
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The fourth parameter is placed in the beginning instead of at the end. This depends on which sascm.ini file you use.<br>
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[[Mission_Scripting_%28Overview%29#Sanny_Builder|Sanny Builder]] by default:
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<code>02CE: 16@ = ground_z_at 2@ 3@ 4@</code>
  
 
==Keywords==
 
==Keywords==

Revision as of 19:25, 15 May 2007

02CE=4,%1d% %2d% %3d% %4d%
Description: Gets the height of the ground below the point
Parameter 1: X-coordinate
Parameter 2: Y-coordinate
Parameter 3: Z-coordinate
Parameter 4: Variable to store height of ground
Supports: GTA3, Vice City, San Andreas

This opcode can store the height of the ground below a specific point in the game. If there is no solid ground below that point, the height would be considered as 0.

Note

Sometimes this opcode is written as this:
02CE=4,%4d% %1d% %2d% %3d%
The fourth parameter is placed in the beginning instead of at the end. This depends on which sascm.ini file you use.
Sanny Builder by default: 02CE: 16@ = ground_z_at 2@ 3@ 4@

Keywords

get, store, ground, height