Difference between revisions of "Memory Addresses (VC)"
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==Cheats== | ==Cheats== | ||
− | * 0x4ABF4C | + | * 0x4ABF4C - [1 byte] - YOUWONTTAKEMEALIVE set wanted level |
− | + | * 0x4ABFC4 - [1 byte] - LEAVEMEALONE set wanted level | |
− | + | * 0x4AC009 - [1 byte] - APLEASANTDAY set weather | |
− | + | * 0x4AC04E - [1 byte] - ALOVELYDAY set weather | |
− | + | * 0x4AC099 - [1 byte] - ABITDRIEG set weather | |
− | + | * 0x4AC0DE - [1 byte] - CATSANDDOGS set weather | |
− | + | * 0x4AC129 - [1 byte] - CANTSEEATHING set weather | |
− | * 0x4AC14B | + | * 0x4AC14B - [4 bytes] - PANZER Rhino model |
− | * 0x4AC946 | + | * 0x4AC946 - [4 bytes] - TRAVELINSTYLE Bloodring A model |
− | + | * 0x4AC976 - [4 bytes] - THELASTRIDE Romero's Hearse model | |
− | * 0x4AC9A6 | + | * 0x4AC9A6 - [4 bytes] - ROCKANDROLLCAR Love Fist model |
− | * 0x4AC9D6 | + | * 0x4AC9D6 - [4 bytes] - RUBBISHCAR Trashmaster model |
− | * 0x4ACA06 | + | * 0x4ACA06 - [4 bytes] - GETTHEREFAST Sabre Turbo model |
− | * 0x4ACA36 | + | * 0x4ACA36 - [4 bytes] - BETTERTHANWALKING Caddy model |
− | * 0x4ACDD6 | + | * 0x4ACDD6 - [4 bytes] - GETTHEREQUICKLY Bloodring B model |
− | + | * 0x4ACE06 - [4 bytes] - GETTHEREVERYFASTINDEED Hotring A model | |
− | + | * 0x4ACE36 - [4 bytes] - GETTHEREAMAZINGLYFAST Hotring B model | |
− | * | + | * 0x4AEAEF - [4 bytes] - NUTTERTOOLS Chainsaw model |
− | * | + | :+0xE for each additional weapon (.357, S.P.A.S. Shotgun, MP, M4, .308 Sniper, Minigun, Minigun component) |
− | * | + | * 0x4AEB75 - [1 byte] - NUTTERTOOLS Chainsaw ammo |
− | * | + | :+0x12 for each additional weapon (.357, S.P.A.S. Shotgun, MP) |
− | * | + | * 0x4AEBCF - [4 bytes] - NUTTERTOOLS M4 ammo |
− | * | + | * 0x4AEBE4 - [1 byte] - NUTTERTOOLS .308 Sniper ammo |
− | * | + | * 0x4AEBF6 - [4 bytes] - NUTTERTOOLS Minigun ammo |
− | * | + | * 0x4AEB77 - [1 byte] - NUTTERTOOLS Chainsaw weapon number (NOTE: Model needs to be loaded first) |
− | * | + | :+0x12 for each additional weapon (.357, S.P.A.S. Shotgun, MP) |
− | * | + | * 0x4AEBD4 - [1 byte] - NUTTERTOOLS M4 weapon number (NOTE: Model needs to be loaded first) |
+ | * 0x4AEBE6 - [1 byte] - NUTTERTOOLS .308 Sniper weapon number (NOTE: Model needs to be loaded first) | ||
+ | * 0x4AEBFB - [1 byte] - NUTTERTOOLS Minigun weapon number (NOTE: Model needs to be loaded first) | ||
+ | * 0x4AEC8F - [4 bytes] - PROFESSIONALTOOLS Katana model | ||
+ | :+0xE for each additional weapon (Grenade, Detonator Grenade, .357, Stubby Shotgun, Mac, M4, .308 Sniper, Rocket Launcher) | ||
+ | * 0x4AED15 - [1 byte] - PROFESSIONALTOOLS Katana ammo | ||
+ | :+0x12 for each additional weapon (Detonator Grenade, .357, Stubby Shotgun, Mac) | ||
+ | * 0x4AED6F - [4 bytes] - PROFESSIONALTOOLS M4 ammo | ||
+ | * 0x4AED84 - [1 byte] - PROFESSIONALTOOLS .308 Sniper ammo | ||
+ | * 0x4AED96 - [1 byte] - PROFESSIONALTOOLS Rocket Launcher ammo | ||
+ | * 0x4AED17 - [1 byte] - PROFESSIONALTOOLS Katana weapon number (NOTE: Model needs to be loaded first) | ||
+ | :+0x12 for each additional weapon (Detonator Grenade, .357, Stubby Shotgun, Mac) | ||
+ | * 0x4AED74 - [1 byte] - PROFESSIONALTOOLS M4 weapon number (NOTE: Model needs to be loaded first) | ||
+ | * 0x4AED86 - [1 byte] - PROFESSIONALTOOLS .308 Sniper weapon number (NOTE: Model needs to be loaded first) | ||
+ | * 0x4AED98 - [1 byte] - PROFESSIONALTOOLS Rocket Launcher weapon number (NOTE: Model needs to be loaded first) | ||
+ | * 0x4AEE1F - [4 bytes] - THUGSTOOLS Brass Knuckles model | ||
+ | :+0xE for each additional weapon (Bat, Molotov Cocktail, Pistol, Chrome Shotgun, Tec 9, Kruger, Sniper Rifle, Flame Thrower) | ||
+ | * 0x4AEEA5 - [1 byte] - THUGSTOOLS Brass Knuckles ammo | ||
+ | :+0x12 for each additional weapon (Bat, Molotov Cocktail, Pistol, Chrome Shotgun) | ||
+ | * 0x4AEEFF - [4 bytes] - THUGSTOOLS Tec 9 ammo | ||
+ | * 0x4AEF14 - [1 byte] - THUGSTOOLS Kruger ammo | ||
+ | * 0x4AEF26 - [1 byte] - THUGSTOOLS Sniper Rifle ammo | ||
+ | * 0x4AEF38 - [4 bytes] - THUGSTOOLS Flame Thrower ammo | ||
+ | * 0x4AEEA7 - [1 byte] - THUGSTOOLS Brass Knuckles weapon number (NOTE: Model needs to be loaded first) | ||
+ | :+0x12 for each additional weapon (Bat, Molotov Cocktail, Pistol, Chrome Shotgun) | ||
+ | * 0x4AEF04 - [1 byte] - THUGSTOOLS Tec 9 weapon number (NOTE: Model needs to be loaded first) | ||
+ | * 0x4AEF16 - [1 byte] - THUGSTOOLS Kruger weapon number (NOTE: Model needs to be loaded first) | ||
+ | * 0x4AEF28 - [1 byte] - THUGSTOOLS Sniper Rifle weapon number (NOTE: Model needs to be loaded first) | ||
+ | * 0x4AEF38 - [1 byte] - THUGSTOOLS Flame Thrower weapon number (NOTE: Model needs to be loaded first) | ||
+ | * 0x68F204 - [string] - LOOKLIKELANCE Lance model | ||
+ | * 0x68F20C - [string] - IWANTBIGTITS Candy model | ||
+ | * 0x68F214 - [string] - MYSONISALAWYER Ken model | ||
+ | * 0x68F21C - [string] - ILOOKLIKEHILARY Hilary model | ||
+ | * 0x68F224 - [string] - ROCKANDROLLMAN Jezz model | ||
+ | * 0x68F22C - [string] - ONEARMEDBANDIT Phil model | ||
+ | * 0x68F234 - [string] - IDONTHAVETHEMONEYSONNY Sonny model | ||
+ | * 0x68F240 - [string] - FOXYLITTLETHING Mercedes model | ||
+ | * 0x68F248 - [string] - WELOVEOURDICK Dick model | ||
+ | * 0x68F250 - [string] - CHEATSHAVEBEENCRACKED Diaz model | ||
+ | * 0xA10AB3 - [1 byte] - OURGODGIVENRIGHTTOBEARARMS cheat | ||
+ | * 0xA10B0F - [1 byte] - GRIPISEVERYTHING cheat | ||
+ | * 0xA10B10 - [1 byte] - LOADSOFLITTLETHINGS cheat | ||
+ | * 0xA10B11 - [1 byte] - AIRSHIP cheat | ||
+ | * 0xA10B23 - [1 byte] - CERTAINDEATH cheat | ||
+ | * 0xA10B28 - [1 byte] - COMEFLYWITHME cheat | ||
+ | * 0xA10B30 - [1 byte] - WHEELSAREALLINEED cheat | ||
+ | * 0xA10B81 - [1 byte] - SEAWAYS cheat | ||
+ | * 0xA10B87 - [1 byte] - LIFEISPASSINGMEBY cheat | ||
==Display== | ==Display== | ||
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; 0xA10ADB: Police helicopter state [byte]. | ; 0xA10ADB: Police helicopter state [byte]. | ||
− | ==See | + | ==See also== |
* [[Function Memory Addresses (VC)]] | * [[Function Memory Addresses (VC)]] | ||
− | ==External | + | ==External link== |
*[http://www.gtaforums.com/index.php?showtopic=117195 Documenting GTA3/VC memory addresses] - GTAForums topic | *[http://www.gtaforums.com/index.php?showtopic=117195 Documenting GTA3/VC memory addresses] - GTAForums topic | ||
[[Category:Memory Addresses]][[Category:GTA VC]] | [[Category:Memory Addresses]][[Category:GTA VC]] |
Revision as of 16:50, 3 February 2010
Contents
Cheats
- 0x4ABF4C - [1 byte] - YOUWONTTAKEMEALIVE set wanted level
- 0x4ABFC4 - [1 byte] - LEAVEMEALONE set wanted level
- 0x4AC009 - [1 byte] - APLEASANTDAY set weather
- 0x4AC04E - [1 byte] - ALOVELYDAY set weather
- 0x4AC099 - [1 byte] - ABITDRIEG set weather
- 0x4AC0DE - [1 byte] - CATSANDDOGS set weather
- 0x4AC129 - [1 byte] - CANTSEEATHING set weather
- 0x4AC14B - [4 bytes] - PANZER Rhino model
- 0x4AC946 - [4 bytes] - TRAVELINSTYLE Bloodring A model
- 0x4AC976 - [4 bytes] - THELASTRIDE Romero's Hearse model
- 0x4AC9A6 - [4 bytes] - ROCKANDROLLCAR Love Fist model
- 0x4AC9D6 - [4 bytes] - RUBBISHCAR Trashmaster model
- 0x4ACA06 - [4 bytes] - GETTHEREFAST Sabre Turbo model
- 0x4ACA36 - [4 bytes] - BETTERTHANWALKING Caddy model
- 0x4ACDD6 - [4 bytes] - GETTHEREQUICKLY Bloodring B model
- 0x4ACE06 - [4 bytes] - GETTHEREVERYFASTINDEED Hotring A model
- 0x4ACE36 - [4 bytes] - GETTHEREAMAZINGLYFAST Hotring B model
- 0x4AEAEF - [4 bytes] - NUTTERTOOLS Chainsaw model
- +0xE for each additional weapon (.357, S.P.A.S. Shotgun, MP, M4, .308 Sniper, Minigun, Minigun component)
- 0x4AEB75 - [1 byte] - NUTTERTOOLS Chainsaw ammo
- +0x12 for each additional weapon (.357, S.P.A.S. Shotgun, MP)
- 0x4AEBCF - [4 bytes] - NUTTERTOOLS M4 ammo
- 0x4AEBE4 - [1 byte] - NUTTERTOOLS .308 Sniper ammo
- 0x4AEBF6 - [4 bytes] - NUTTERTOOLS Minigun ammo
- 0x4AEB77 - [1 byte] - NUTTERTOOLS Chainsaw weapon number (NOTE: Model needs to be loaded first)
- +0x12 for each additional weapon (.357, S.P.A.S. Shotgun, MP)
- 0x4AEBD4 - [1 byte] - NUTTERTOOLS M4 weapon number (NOTE: Model needs to be loaded first)
- 0x4AEBE6 - [1 byte] - NUTTERTOOLS .308 Sniper weapon number (NOTE: Model needs to be loaded first)
- 0x4AEBFB - [1 byte] - NUTTERTOOLS Minigun weapon number (NOTE: Model needs to be loaded first)
- 0x4AEC8F - [4 bytes] - PROFESSIONALTOOLS Katana model
- +0xE for each additional weapon (Grenade, Detonator Grenade, .357, Stubby Shotgun, Mac, M4, .308 Sniper, Rocket Launcher)
- 0x4AED15 - [1 byte] - PROFESSIONALTOOLS Katana ammo
- +0x12 for each additional weapon (Detonator Grenade, .357, Stubby Shotgun, Mac)
- 0x4AED6F - [4 bytes] - PROFESSIONALTOOLS M4 ammo
- 0x4AED84 - [1 byte] - PROFESSIONALTOOLS .308 Sniper ammo
- 0x4AED96 - [1 byte] - PROFESSIONALTOOLS Rocket Launcher ammo
- 0x4AED17 - [1 byte] - PROFESSIONALTOOLS Katana weapon number (NOTE: Model needs to be loaded first)
- +0x12 for each additional weapon (Detonator Grenade, .357, Stubby Shotgun, Mac)
- 0x4AED74 - [1 byte] - PROFESSIONALTOOLS M4 weapon number (NOTE: Model needs to be loaded first)
- 0x4AED86 - [1 byte] - PROFESSIONALTOOLS .308 Sniper weapon number (NOTE: Model needs to be loaded first)
- 0x4AED98 - [1 byte] - PROFESSIONALTOOLS Rocket Launcher weapon number (NOTE: Model needs to be loaded first)
- 0x4AEE1F - [4 bytes] - THUGSTOOLS Brass Knuckles model
- +0xE for each additional weapon (Bat, Molotov Cocktail, Pistol, Chrome Shotgun, Tec 9, Kruger, Sniper Rifle, Flame Thrower)
- 0x4AEEA5 - [1 byte] - THUGSTOOLS Brass Knuckles ammo
- +0x12 for each additional weapon (Bat, Molotov Cocktail, Pistol, Chrome Shotgun)
- 0x4AEEFF - [4 bytes] - THUGSTOOLS Tec 9 ammo
- 0x4AEF14 - [1 byte] - THUGSTOOLS Kruger ammo
- 0x4AEF26 - [1 byte] - THUGSTOOLS Sniper Rifle ammo
- 0x4AEF38 - [4 bytes] - THUGSTOOLS Flame Thrower ammo
- 0x4AEEA7 - [1 byte] - THUGSTOOLS Brass Knuckles weapon number (NOTE: Model needs to be loaded first)
- +0x12 for each additional weapon (Bat, Molotov Cocktail, Pistol, Chrome Shotgun)
- 0x4AEF04 - [1 byte] - THUGSTOOLS Tec 9 weapon number (NOTE: Model needs to be loaded first)
- 0x4AEF16 - [1 byte] - THUGSTOOLS Kruger weapon number (NOTE: Model needs to be loaded first)
- 0x4AEF28 - [1 byte] - THUGSTOOLS Sniper Rifle weapon number (NOTE: Model needs to be loaded first)
- 0x4AEF38 - [1 byte] - THUGSTOOLS Flame Thrower weapon number (NOTE: Model needs to be loaded first)
- 0x68F204 - [string] - LOOKLIKELANCE Lance model
- 0x68F20C - [string] - IWANTBIGTITS Candy model
- 0x68F214 - [string] - MYSONISALAWYER Ken model
- 0x68F21C - [string] - ILOOKLIKEHILARY Hilary model
- 0x68F224 - [string] - ROCKANDROLLMAN Jezz model
- 0x68F22C - [string] - ONEARMEDBANDIT Phil model
- 0x68F234 - [string] - IDONTHAVETHEMONEYSONNY Sonny model
- 0x68F240 - [string] - FOXYLITTLETHING Mercedes model
- 0x68F248 - [string] - WELOVEOURDICK Dick model
- 0x68F250 - [string] - CHEATSHAVEBEENCRACKED Diaz model
- 0xA10AB3 - [1 byte] - OURGODGIVENRIGHTTOBEARARMS cheat
- 0xA10B0F - [1 byte] - GRIPISEVERYTHING cheat
- 0xA10B10 - [1 byte] - LOADSOFLITTLETHINGS cheat
- 0xA10B11 - [1 byte] - AIRSHIP cheat
- 0xA10B23 - [1 byte] - CERTAINDEATH cheat
- 0xA10B28 - [1 byte] - COMEFLYWITHME cheat
- 0xA10B30 - [1 byte] - WHEELSAREALLINEED cheat
- 0xA10B81 - [1 byte] - SEAWAYS cheat
- 0xA10B87 - [1 byte] - LIFEISPASSINGMEBY cheat
Display
- 0x68AEE0
- Cinema top border height [float].
- 0x68AEE4
- Cinema bottom border height [float].
- 0x7E46F5
- Cinema border on/off [byte].
- 0xA10AF6
- Replay display on/off [byte].
- 0x86963A
- Hud on/off [byte].
- 0x869652
- Widescreen on/off [byte].
Mp3 player
- 0xA108B0
- Number of mp3s found [dword].
- 0xA10B50
- Mp3 station playing [byte].
- 0x9753E0
- Pointer to first mp3 file block [dword].
- 0x97881C
- Index of mp3 playing [dword].
- 0x978550
- Pointer to HDIG Driver (mss) [dword].
- 0x978668
- Current stream (mss) [dword].
- 0x94C104
- Total length of all mp3s (in milliseconds) [dword].
Loading screen
- 0xA0CE94
- Progress [float].
- 0x68E6FC
- Progress step [float].
- 0x68E70C
- Bar width [float].
- 0x68E710
- Bar height [float].
- 0x68E708
- Distance from bottom [float].
- 0x68E704
- Distance from left [float].
Menu
- 0x703997
- Selected menu index [byte].
- 0x936908
- Mouse button pressed [byte].
- 0x869660
- Selected menu item id [byte].
- 0x869728
- Current menu id [byte].
- 0x68D5D4
- Stats menu scroll speed [float].
- 0x68D12C
- Stats menu line spacing [float].
Player block
- +1032
- Current weapon blocks [24 bytes].
- +354
- Health [float].
Weapon Block
- +12
- Ammo [dword].
Entity Block
- +34
- Position X [float].
- +38
- Position Y [float].
- +3C
- Position Z [float].
Helicopter::Process Block
- 0xA10ADB
- Police helicopter state [byte].
See also
External link
- Documenting GTA3/VC memory addresses - GTAForums topic