Difference between revisions of "SET ROMANS MOOD"

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*2 = scared
 
*2 = scared
 
*3 = drunk
 
*3 = drunk
Any higher values will use Roman's normal audio.
+
Any higher values will use Roman's normal audio. This can be called at any time, even after Roman is spawned.

Revision as of 05:53, 14 January 2010

SET_ROMANS_MOOD
Number of parameters: 1
Parameter #TypeDescription
1.integer0-3
Return value:
TypeDescription
None

This function sets the mood of Roman. Roman has four sets of audio that can be chosen with this function.

  • 0 = normal
  • 1 = sad
  • 2 = scared
  • 3 = drunk

Any higher values will use Roman's normal audio. This can be called at any time, even after Roman is spawned.