Difference between revisions of "02A3"

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{{OpCode
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{{Icon|trilogy}} '''SWITCH_WIDESCREEN'''
| ini        = 02A3=1,%1d%
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<hr />
| description = Sets widescreen mode
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<onlyinclude>{{#ifeq:{{{transcludesection|opcode}}}|opcode|
| p1          = Flag
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'''Description'''
| game        = [[GTA 3]], [[Vice City]], [[San Andreas]]
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: Enables widescreen
| native      = [[SET_WIDESCREEN_BORDERS]]
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'''Syntax'''
}}
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: 02A3: enable_widescreen [''int'']
This opcode can enable widescreen mode in the game. It places two black bars on the top and bottom of the screen and is mainly used for cutscenes to make it look like a movie. If widescreen is enabled, the HUD and radar will be disabled and the game cannot be paused. Even minimizing the game won't pause the game when it usually does. Crosshairs and scopes are invisible and text boxes do not appear visually.
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'''Parameter'''
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: [''int'']
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:: 0 = off, {{hint|1|or any value other than 0}} = on
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'''Native analog'''
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: [[SET_WIDESCREEN_BORDERS]]
  
==Flags==
+
This opcode enables widescreen by placing two black bars on the top and bottom of the screen. It is used mainly for cutscenes to make it look cinematic. When widescreen is enabled, the HUD, radar, crosshairs, scopes are disabled. In Vice City and San Andreas, the game cannot be paused (even minimizing the game won't pause the game when it usually does), text in the middle bottom of the screen is repositioned, text boxes do not appear visually but can be heard appearing, and the screen is squished.
'''Flag 0''': Disables widescreen<br>
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}}</onlyinclude>
'''Flag 1''': Enables widescreen
 
[[Image:Widescreen.png|none|Widescreen]]
 
  
==Keywords==
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Widescreen effect in Vice City:
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{| {{prettytable}}
 +
! 0 || 1
 +
|-
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| [http://img.photobucket.com/albums/v41/spaceeinstein/GTAModding/WidescreenOff.jpg] || [http://img.photobucket.com/albums/v41/spaceeinstein/GTAModding/WidescreenOn.jpg]
 +
|}
 +
 
 +
== Keywords ==
 
set, toggle, widescreen, black bars, border
 
set, toggle, widescreen, black bars, border
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 +
[[Category:OpCodes]]

Revision as of 02:51, 19 January 2012

GTA III Vice City San Andreas SWITCH_WIDESCREEN


Description

Enables widescreen

Syntax

02A3: enable_widescreen [int]

Parameter

[int]
0 = off, 1 = on

Native analog

SET_WIDESCREEN_BORDERS

This opcode enables widescreen by placing two black bars on the top and bottom of the screen. It is used mainly for cutscenes to make it look cinematic. When widescreen is enabled, the HUD, radar, crosshairs, scopes are disabled. In Vice City and San Andreas, the game cannot be paused (even minimizing the game won't pause the game when it usually does), text in the middle bottom of the screen is repositioned, text boxes do not appear visually but can be heard appearing, and the screen is squished.

Widescreen effect in Vice City:

0 1
[1] [2]

Keywords

set, toggle, widescreen, black bars, border