Difference between revisions of "Function Memory Addresses (VC)"

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m (Set correct heading level; reformatted using more appropriate list.)
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[[Category:Memory Addresses]]
+
Contains some stuff from [http://squiddy.marway.org/gta/mods/functions.txt Squiddy's Functions] & [http://gtaconnection.net/files/modelingman/vcfunc.htm Modelingman's Functions].
Contains some stuff from [http://squiddy.marway.org/gta/mods/functions.txt Squiddy's Functions] & [http://gtaconnection.net/files/modelingman/vcfunc.htm Modelingman's Functions]
+
 
=Display=
+
==Display==
* 004A6510 : RenderEffects                                                                     
+
; 004A6510
* 004A6190 : Render2DStuff                                                                                                                 
+
: RenderEffects                                                                     
* 004A69D0 : LoadingScreen                                                                     
+
; 004A6190
* 004A68A0 : LoadingIslandScreen
+
: Render2DStuff                                                                                                                 
* 00557320 : CHud::Draw     
+
; 004A69D0
 +
: LoadingScreen                                                                     
 +
; 004A68A0
 +
: LoadingIslandScreen
 +
; 00557320
 +
: CHud::Draw     
 +
 
 +
==Render==
 +
; 00574790
 +
: CSpecialFX::Render                                                                             
 +
; 0056CC40
 +
: CShadows::RenderStoredShadows                                                   
 +
; 0056C690
 +
: CShadows::RenderStaticShadows                                                               
 +
; 00567F20
 +
: CRubbish::Render
 +
; 005608C0
 +
: CParticle::Render
 +
; 005729F0
 +
: CBulletTraces::Render                                                                           
 +
; 00570DA0
 +
: C3dMarker::RenderArrow                                                         
 +
; 00570BA0
 +
: C3dMarker::Render 
 +
; 00543500
 +
: CCoronas::Render 
  
=Render=
+
==Mission Script==
* 00574790 : CSpecialFX::Render                                                                             
+
; 00451010
* 0056CC40 : CShadows::RenderStoredShadows                                                   
+
: COpcode::GetParameters
* 0056C690 : CShadows::RenderStaticShadows                                                               
 
* 00567F20 : CRubbish::Render
 
* 005608C0 : CParticle::Render
 
* 005729F0 : CBulletTraces::Render                                                                           
 
* 00570DA0 : C3dMarker::RenderArrow                                                         
 
* 00570BA0 : C3dMarker::Render 
 
* 00543500 : CCoronas::Render 
 
  
=Mission Script=
+
==No Category==
* 00451010 : COpcode::GetParameters
+
; 00441F70
 +
: DeactivateSlowMotion
 +
; 005D5170
 +
: CWeaponInfo:GetFireType                                                                                                                       
 +
; 00541570
 +
: CRGBA::CRGBA                                                                                                                                                               
 +
; 005F9EE0
 +
: CMusicManager::DisplayRadioStationName                                         
 +
; 00487200
 +
: CDebug::DebugDisplayTextBuffer                                                 
 +
; 0042A650
 +
: CDarkel::Update                                                                 
 +
; 00429FD0
 +
: CDarkel::ReadStatus                                                             
 +
; 0042A7A0
 +
: CDarkel::Init                                                                   
 +
; 00429FC0
 +
: CDarkel::FrenzyOnGoing                                                         
 +
; 00429FE0
 +
: CDarkel::DrawMessages                                                                                                                                     
 +
; 0046FC1C
 +
: CCamera::DrawBordersForWideScreen                                                                                                                                                     
 +
; 00552500
 +
: AsciiToUnicode
 +
; 00466AD0
 +
: CAccidentManager::CountActiveAccidents ((void))
 +
; 00466AF0
 +
: CAccidentManager::FindNearestAccident (( float,float,float,float *))
 +
; 00401010
 +
: CAnimBlendAssocGroup::CopyAnimation (( uint ))
 +
; 00401190
 +
: CAnimBlendAssocGroup::GetAnimation ((char const *))
 +
; 00401180
 +
: CAnimBlendAssocGroup::GetAnimation (( uint ))
 +
; 00401770
 +
: CAnimBlendAssociation::SetCurrentTime ((float))
 +
; 004016C0
 +
: CAnimBlendAssociation::SetDeleteCallback ((void (*)( CAnimBlendAssociation *,void *),void *))
 +
; 004016A0
 +
: CAnimBlendAssociation::SetFinishCallback ((void (*)( CAnimBlendAssociation *,void *),void *))
 +
; 00401700
 +
: CAnimBlendAssociation::Start ((float))
 +
; 00401740
 +
: CAnimBlendAssociation::SyncAnimation (( CAnimBlendAssociation *))
 +
; 004058B0
 +
: CAnimManager::AddAnimation (( RpClump *, AssocGroupId,AnimationId ))
 +
; 00405640
 +
: CAnimManager::BlendAnimation (( RpClump *, AssocGroupId,AnimationId,float ))
 +
; 00405960
 +
: CAnimManager::GetAnimAssociation (( AssocGroupId,AnimationId ))
 +
; 00405990
 +
: CAnimManager::GetAnimation ((char const *, CAnimBlock *))
 +
; 006857B0
 +
: CAnimManager::ms_aAnimAssocDefinitions (void)
 +
; 00418CA0
 +
: CAutoPilot::RemoveOnePathNode ((void))
 +
; 0059E620
 +
: CAutomobile::CAutomobile (( int,uchar ))
 +
; 0059D1F0
 +
: CAutomobile::GetComponentWorldPosition (( int,CVector &))
 +
; 0059D260
 +
: CAutomobile::HydraulicControl ((void))
 +
; 0059D1D0
 +
: CAutomobile::IsComponentPresent (( int ))
 +
; 0059CF50
 +
: CAutomobile::OpenDoor (( int,eDoors,float ))
 +
; 0059D100
 +
: CAutomobile::SetComponentRotation (( int,float,float,float ))
 +
; 0059E590
 +
: CAutomobile::SetModelIndex (( uint ))
 +
; 0059E2B0
 +
: CAutomobile::SetupSuspensionLines ((void))
 +
; 0059E600
 +
: CAutomobile::~CAutomobile ((void))
 +
; 005C48C0
 +
: CBulletInfo::Initialise ((void))
 +
; 005C48A0
 +
: CBulletInfo::Shutdown ((void))
 +
; 005C3DE0
 +
: CBulletInfo::Update ((void))
 +
; 00419B90
 +
: CCarAI::AddAmbulanceOccupants (( CAutomobile *))
 +
; 00419B70
 +
: CCarAI::AddFiretruckOccupants (( CAutomobile *))
 +
; 0041D300
 +
: CCarCtrl::ClearInterestingVehicleList ((void))
 +
; 0041CC20
 +
: CCarCtrl::FindLinksToGoWithTheseNodes (( CVehicle *))
 +
; 0041C940
 +
: CCarCtrl::GenerateEmergencyServicesCar ((void))
 +
; 0041C460
 +
: CCarCtrl::GenerateOneEmergencyServicesCar (( uint,float,float,float ))
 +
; 0041D350
 +
: CCarCtrl::IsThisVehicleInteresting (( CVehicle *))
 +
; 0041D000
 +
: CCarCtrl::JoinCarWithRoadSystem (( CVehicle *))
 +
; 0041CEB0
 +
: CCarCtrl::JoinCarWithRoadSystemGotoCoors (( CVehicle *, float,float,float,bool ))
 +
; 0041C2F0
 +
: CCarCtrl::MapCouldMoveInThisArea (( float,float ))
 +
; 0041D370
 +
: CCarCtrl::RegisterVehicleOfInterest (( CVehicle *))
 +
; 0041D320
 +
: CCarCtrl::RemoveFromInterestingVehicleList (( CVehicle *))
 +
; 0041D2D0
 +
: CCarCtrl::SwitchVehicleToRealPhysics (( CVehicle *))
 +
; 0041C350
 +
: CCarCtrl::UpdateCarCount (( CVehicle *, uchar ))
 +
; 005A9810
 +
: CDamageManager::GetDoorStatus (( int ))
 +
; 005A9820
 +
: CDamageManager::SetDoorStatus (( int,uint ))
 +
; 005A9A10
 +
: CDoor::IsClosed ((void))
 +
; 005A9B50
 +
: CDoor::Open ((float))
 +
; 005A9AB0
 +
: CDoor::RetAngleWhenClosed ((void))
 +
; 00487D10
 +
: CEntity::GetDistanceFromCentreOfMassToBaseOfModel ((void))
 +
; 004C6AC0
 +
: CEntity::RegisterReference (( CEntity **))
 +
; 004898B0
 +
: CEntity::SetModelIndex (( uint ))
 +
; 005C5720
 +
: CExplosion::AddExplosion (( CEntity *, CEntity *, eExplosionType,CVector const &, uint ))
 +
; 005C6900
 +
: CExplosion::Initialise ((void))
 +
; 005C6820
 +
: CExplosion::Shutdown ((void))
 +
; 005C4BA0
 +
: CExplosion::Update ((void))
 +
; 0048DFB0
 +
: CFileMgr::LoadFile ((char const *, uchar *, int ))
 +
; 0048E030
 +
: CFileMgr::SetDir ((char const *))
 +
; 0048E5D0
 +
: CFire::Extinguish ((void))
 +
; 0048F170
 +
: CFireManager::FindNearestFire (( CVector,float *))
 +
; 0053A6F0
 +
: CGangs::GetGangPedModelOverride ((short))
 +
; 004DFB00
 +
: CMatrix::CMatrix (( RwMatrix *, bool ))
 +
; 004DF240
 +
: CMatrix::SetRotate (( float,float,float ))
 +
; 004DF4F0
 +
: CMatrix::SetRotateX ((float))
 +
; 004DF450
 +
: CMatrix::SetRotateY ((float))
 +
; 004DF3B0
 +
: CMatrix::SetRotateZ ((float))
 +
; 004DF8F0
 +
: CMatrix::UpdateRW ((void))
 +
; 004DFAE0
 +
: CMatrix::~CMatrix ((void))
 +
; 004AAA60
 +
: CPad::GetCarGunFired ((void))
 +
; 004AAC90
 +
: CPad::GetLookLeft ((void))
 +
; 004AAC60
 +
: CPad::GetLookRight ((void))
 +
; 004AB060
 +
: CPad::GetPad (( int ))
 +
; 00439070
 +
: CPathFind::DoPathSearch (( uchar,CVector,int,CVector,CPathNode **,short *, short,CVehicle *,float *, float,int ))
 +
; 00436E40
 +
: CPathFind::FindNodeClosestToCoorsFavourDirection (( float,float,float,uchar,float,float ))
 +
; 004382B0
 +
: CPathFind::NewGenerateCarCreationCoors (( float,float,float,float,float,float,bool,CVector *, int *, int *,float *, bool ))
 +
; 00438F90
 +
: CPathFind::RemoveBadStartNode (( CVector,CPathNode **,short *))
 +
; 0050D4B0
 +
: CPed::BuildPedLists ((void))
 +
; 0050DC20
 +
: CPed::CPed (( uint ))
 +
; 004F4950
 +
: CPed::CheckForExplosions ((CVector2D &))
 +
; 0050B4A0
 +
: CPed::ClearAimFlag ((void))
 +
; 0050B9C0
 +
: CPed::ClearLookFlag ((void))
 +
; 00521720
 +
: CPed::ClearObjective ((void))
 +
; 00517BA0
 +
: CPed::EnterCar ((void))
 +
; 005164D0
 +
: CPed::GetPositionToOpenCarDoor (( CVehicle *, uint ))
 +
; 0050D9F0
 +
: CPed::Initialise ((void))
 +
; 005C84D0
 +
: CPed::IsPedDoingDriveByShooting ((void))
 +
; 004F4930
 +
: CPed::IsPlayer (const(void))
 +
; 00518AD0
 +
: CPed::LineUpPedWithCar (( uint ))
 +
; 00527570
 +
: CPed::LoadFightData ((void))
 +
; 0050B700
 +
: CPed::MoveHeadToLook ((void))
 +
; 0050D360
 +
: CPed::OurPedCanSeeThisOne (( CEntity *))
 +
; 005179D0
 +
: CPed::QuitEnteringCar ((void))
 +
; 0050CCF0
 +
: CPed::RestartNonPartialAnims ((void))
 +
; 004F17D0
 +
: CPed::RestoreHeadingRate ((void))
 +
; 0050C600
 +
: CPed::RestorePreviousState ((void))
 +
; 0050BE00
 +
: CPed::ScanForThreats ((void))
 +
; 0050B510
 +
: CPed::SetAimFlag (( CEntity *))
 +
; 0050B5B0
 +
: CPed::SetAimFlag ((float))
 +
; 005155E0
 +
: CPed::SetAnimOffsetForEnterOrExitVehicle ((void))
 +
; 004F65C0
 +
: CPed::SetDie (( AnimationId,float,float ))
 +
; 004F6A20
 +
: CPed::SetEvasiveDive (( CPhysical *, uchar ))
 +
; 0050BB70
 +
: CPed::SetLookFlag (( CEntity *, bool ))
 +
; 0050D900
 +
: CPed::SetModelIndex (( uint ))
 +
; 0050CD50
 +
: CPed::SetMoveAnim ((void))
 +
; 0050D110
 +
: CPed::SetMoveState (( eMoveState ))
 +
; 0050D8E0
 +
: CPed::SetPedStats (( ePedStats ))
 +
; 0050CC40
 +
: CPed::SetStoredState ((void))
 +
; 004F28A0
 +
: CPed::SetWaitState (( eWaitState,void *))
 +
; 0050D120
 +
: CPed::SortPeds (( CPed **, int,int ))
 +
; 0050CD20
 +
: CPed::StopNonPartialAnims ((void))
 +
; 004F18A0
 +
: CPed::Wait ((void))
 +
; 0050DA70
 +
: CPed::~CPed ((void))
 +
; 0052FA10
 +
: CPedIK::CPedIK (( CPed *))
 +
; 00530F00
 +
: CPedType::Initialise ((void))
 +
; 004BAE90
 +
: CPhysical::AddToMovingList ((void))
 +
; 004BACC0
 +
: CPhysical::ApplyTurnForce (( float,float,float,float,float,float ))
 +
; 004BB650
 +
: CPhysical::CPhysical ((void))
 +
; 004BB630
 +
: CPhysical::~CPhysical ((void))
 +
; 005371B0
 +
: CPlayerPed::ReApplyMoveAnims ((void))
 +
; 00536620
 +
: CPlayerPed::SetRealMoveAnim ((void))
 +
; 00532070
 +
: CPlayerPed::SetWantedLevelNoDrop (( int ))
 +
; 004C1350
 +
: CPool_10CColModels_10CColModels_::CPool_10CColModels_10CColModels_(( int ))
 +
; 004C03D0
 +
: CPool_10CColModels_10CColModels_::Flush((void))
 +
; 004A7560
 +
: CPool_10CColModels_10CColModels_::GetNoOfUsedSpaces((void))
 +
; 004C03C0
 +
: CPool_10CColModels_10CColModels_::~CPool_10CColModels_10CColModels_((void))
 +
; 004C0DD0
 +
: CPool_10CTreadable_10CTreadable_::CPool_10CTreadable_10CTreadable_(( int ))
 +
; 004C0510
 +
: CPool_10CTreadable_10CTreadable_::Flush((void))
 +
; 004A74A0
 +
: CPool_10CTreadable_10CTreadable_::GetNoOfUsedSpaces((void))
 +
; 004C0500
 +
: CPool_10CTreadable_10CTreadable_::~CPool_10CTreadable_10CTreadable_((void))
 +
; 004C0850
 +
: CPool_14CEntryInfoNode_14CEntryInfoNode_::CPool_14CEntryInfoNode_14CEntryInfoNode_(( int ))
 +
; 004C0650
 +
: CPool_14CEntryInfoNode_14CEntryInfoNode_::Flush((void))
 +
; 004A7410
 +
: CPool_14CEntryInfoNode_14CEntryInfoNode_::GetNoOfUsedSpaces((void))
 +
; 004C0640
 +
: CPool_14CEntryInfoNode_14CEntryInfoNode_::~CPool_14CEntryInfoNode_14CEntryInfoNode_((void))
 +
; 004C11F0
 +
: CPool_18cAudioScriptObject_18cAudioScriptObject_::CPool_18cAudioScriptObject_18cAudioScriptObject_(( int ))
 +
; 004C0420
 +
: CPool_18cAudioScriptObject_18cAudioScriptObject_::Flush((void))
 +
; 004A7530
 +
: CPool_18cAudioScriptObject_18cAudioScriptObject_::GetNoOfUsedSpaces((void))
 +
; 004C0410
 +
: CPool_18cAudioScriptObject_18cAudioScriptObject_::~CPool_18cAudioScriptObject_18cAudioScriptObject_((void))
 +
; 004C09B0
 +
: CPool_4CPed_10CPlayerPed_::CPool_4CPed_10CPlayerPed_(( int ))
 +
; 004C0600
 +
: CPool_4CPed_10CPlayerPed_::Flush((void))
 +
; 00451CF0
 +
: CPool_4CPed_10CPlayerPed_::GetIndex(( CPed *))
 +
; 004A7440
 +
: CPool_4CPed_10CPlayerPed_::GetNoOfUsedSpaces((void))
 +
; 004C05F0
 +
: CPool_4CPed_10CPlayerPed_::~CPool_4CPed_10CPlayerPed_((void))
 +
; 004C1090
 +
: CPool_6CDummy_9CDummyPed_::CPool_6CDummy_9CDummyPed_(( int ))
 +
; 004C0470
 +
: CPool_6CDummy_9CDummyPed_::Flush((void))
 +
; 004A7500
 +
: CPool_6CDummy_9CDummyPed_::GetNoOfUsedSpaces((void))
 +
; 004C0460
 +
: CPool_6CDummy_9CDummyPed_::~CPool_6CDummy_9CDummyPed_((void))
 +
; 004C0F30
 +
: CPool_7CObject_13CCutsceneHead_::CPool_7CObject_13CCutsceneHead_(( int ))
 +
; 004C04C0
 +
: CPool_7CObject_13CCutsceneHead_::Flush((void))
 +
; 004A74D0
 +
: CPool_7CObject_13CCutsceneHead_::GetNoOfUsedSpaces((void))
 +
; 004C04B0
 +
: CPool_7CObject_13CCutsceneHead_::~CPool_7CObject_13CCutsceneHead_((void))
 +
; 004C06E0
 +
: CPool_8CPtrNode_8CPtrNode_::CPool_8CPtrNode_8CPtrNode_(( int ))
 +
; 004C1530
 +
: CPool_8CPtrNode_8CPtrNode_::Delete(( CPtrNode *))
 +
; 004C06A0
 +
: CPool_8CPtrNode_8CPtrNode_::Flush((void))
 +
; 004A73E0
 +
: CPool_8CPtrNode_8CPtrNode_::GetNoOfUsedSpaces((void))
 +
; 004C1560
 +
: CPool_8CPtrNode_8CPtrNode_::New((void))
 +
; 004C0690
 +
: CPool_8CPtrNode_8CPtrNode_::~CPool_8CPtrNode_8CPtrNode_((void))
 +
; 004C0C70
 +
: CPool_9CBuilding_9CBuilding_::CPool_9CBuilding_9CBuilding_(( int ))
 +
; 004C0560
 +
: CPool_9CBuilding_9CBuilding_::Flush((void))
 +
; 004A7470
 +
: CPool_9CBuilding_9CBuilding_::GetNoOfUsedSpaces((void))
 +
; 004C0550
 +
: CPool_9CBuilding_9CBuilding_::~CPool_9CBuilding_9CBuilding_((void))
 +
; 004C0040
 +
: CPools::CheckPoolsEmpty ((void))
 +
; 004BFF80
 +
: CPools::GetObject (( int ))
 +
; 004BFFA0
 +
: CPools::GetObjectRef (( CObject *))
 +
; 004C0000
 +
: CPools::GetPed (( int ))
 +
; 004C0020
 +
: CPools::GetPedRef (( CPed *))
 +
; 004BFFC0
 +
: CPools::GetVehicle (( int ))
 +
; 004BFFE0
 +
: CPools::GetVehicleRef (( CVehicle *))
 +
; 004C0070
 +
: CPools::ShutDown ((void))
 +
; 0053A8A0
 +
: CPopulation::AddPedInCar (( CVehicle *, int ))
 +
; 0053A720
 +
: CPopulation::UpdatePedCount (( ePedType,uchar ))
 +
; 005C7C30
 +
: CProjectileInfo::Initialise ((void))
 +
; 005C7C10
 +
: CProjectileInfo::Shutdown ((void))
 +
; 005C6A20
 +
: CProjectileInfo::Update ((void))
 +
; 004C14B0
 +
: CPtrList::Flush ((void))
 +
; 004C1500
 +
: CPtrNode::__dl ((void *))
 +
; 004C1520
 +
: CPtrNode::__nw (( uint ))
 +
; 004C3A70
 +
: CRadar::ClearBlipForEntity (( eBlipType,int ))
 +
; 0044FD7
 +
: CRunningScript::Process((void))
 +
; 0044B40
 +
: CRunningScript::ProcessCommands0To99((int))
 +
; 006084C
 +
: CRunningScript::ProcessCommands1000To1099((int))
 +
; 0060673
 +
: CRunningScript::ProcessCommands1100To1199((int))
 +
; 0063065
 +
: CRunningScript::ProcessCommands1200To1299((int))
 +
; 0062E94
 +
: CRunningScript::ProcessCommands1300To1399((int))
 +
; 0063760
 +
: CRunningScript::ProcessCommands1400To1499((int))
 +
; 00444BE
 +
: CRunningScript::ProcessCommands200To299((int))
 +
; 0045367
 +
: CRunningScript::ProcessCommands300To399((int))
 +
; 00451F9
 +
: CRunningScript::ProcessCommands400To499((int))
 +
; 0045758
 +
: CRunningScript::ProcessCommands500To599((int))
 +
; 00456E2
 +
: CRunningScript::ProcessCommands600To699((int))
 +
; 0045503
 +
: CRunningScript::ProcessCommands700To799((int))
 +
; 0045B22
 +
: CRunningScript::ProcessCommands800To899((int))
 +
; 00458EC
 +
: CRunningScript::ProcessCommands900To999((int))
 +
; 0044FBE
 +
: CRunningScript::ProcessOneCommand((void))
 +
; 005C83B0
 +
: CShotInfo::Initialise ((void))
 +
; 005C8390
 +
: CShotInfo::Shutdown ((void))
 +
; 005C7E60
 +
: CShotInfo::Update ((void))
 +
; 005778B0
 +
: CSprite::CalcScreenCoors ((RwV3d const &,RwV3d *,float *,float *, bool ))
 +
; 00576690
 +
: CSprite::RenderOneXLUSprite ((float,float,float,float,float,uchar,uchar,uchar,short,float,uchar))
 +
; 0040E310
 +
: CStreaming::RequestModel (( int,int ))
 +
; 0040AEA0
 +
: CStreaming::SetModelIsDeletable (( int ))
 +
; 004DC500
 +
: CTheZones::GetZoneInfoForTimeOfDay (( CVector const *, CZoneInfo *))
 +
; 005B8E60
 +
: CVehicle::AddPassenger (( CPed *))
 +
; 005B8D50
 +
: CVehicle::AddPassenger (( CPed *, uchar ))
 +
; 005BAC10
 +
: CVehicle::CVehicle (( uchar ))
 +
; 005BA960
 +
: CVehicle::CanBeDeleted ((void))
 +
; 005B8460
 +
: CVehicle::CanPedOpenLocks (( CPed const *))
 +
; 005C8E40
 +
: CVehicle::DoFixedMachineGuns ((void))
 +
; 005B9020
 +
: CVehicle::InflictDamage (( CEntity *, eWeaponType,float ))
 +
; 005B84B0
 +
: CVehicle::IsOnItsSide ((void))
 +
; 005B84F0
 +
: CVehicle::IsUpsideDown ((void))
 +
; 005B8F50
 +
: CVehicle::ProcessDelayedExplosion ((void))
 +
; 005B9770
 +
: CVehicle::ProcessWheel (( CVector &, CVector &, CVector &, CVector &, int,float,float,float,char,float *, tWheelState *))
 +
; 005BA900
 +
: CVehicle::ProcessWheelRotation (( tWheelState,CVector const &, CVector const &,float))
 +
; 005B8920
 +
: CVehicle::RemoveDriver ((void))
 +
; 005B8CE0
 +
: CVehicle::RemovePassenger (( CPed *))
 +
; 005B89F0
 +
: CVehicle::SetDriver (( CPed *))
 +
; 005BAA40
 +
: CVehicle::SetModelIndex (( uint ))
 +
; 005B8870
 +
: CVehicle::SetUpDriver ((void))
 +
; 005B8700
 +
: CVehicle::SetupPassenger (( int ))
 +
; 005B8520
 +
: CVehicle::UsesSiren ((void))
 +
; 005BAAE0
 +
: CVehicle::__dl ((void *))
 +
; 005BAB00
 +
: CVehicle::__nw (( uint ))
 +
; 005BAB20
 +
: CVehicle::__nw ((void))
 +
; 005BAB30
 +
: CVehicle::~CVehicle ((void))
 +
; 005C8AE0
 +
: CWeapon::BlowUpExplosiveThings (( CEntity *))
 +
; 005CEE60
 +
: CWeapon::DoBulletImpact (( CEntity *, CEntity *, CVector *, CVector *, CColPoint *,CVector2D))
 +
; 005CA400
 +
: CWeapon::DoDriveByAutoAiming (( CEntity *, CVector *, CVector *))
 +
; 005CA8B0
 +
: CWeapon::DoTankDoomAiming (( CEntity *, CEntity *, CVector *, CVector *))
 +
; 005D45E0
 +
: CWeapon::Fire (( CEntity *, CVector *))
 +
; 005D44E0
 +
: CWeapon::FireFromCar (( CAutomobile *, bool ))
 +
; 005D0560
 +
: CWeapon::FireHeliGun (( CEntity *, CVector *, CVector *,float))
 +
; 005D1140
 +
: CWeapon::FireInstantHit (( CEntity *, CVector *))
 +
; 005CB0A0
 +
: CWeapon::FireInstantHitFromCar (( CAutomobile *, bool ))
 +
; 005CBFF0
 +
: CWeapon::FireM16_1stPerson(( CEntity *))
 +
; 005CCF90
 +
: CWeapon::FireProjectile (( CEntity *, CVector *,float))
 +
; 005CD340
 +
: CWeapon::FireShotgun (( CEntity *, CVector *))
 +
; 005CC730
 +
: CWeapon::FireSniper (( CEntity *))
 +
; 005C8AB0
 +
: CWeapon::HasWeaponAmmoToBeUsed ((void))
 +
; 005D4E20
 +
: CWeapon::Initialise (( eWeaponType,int ))
 +
; 005D4DF0
 +
: CWeapon::InitialiseWeapons ((void))
 +
; 005C9B50
 +
: CWeapon::IsType2Handed((void))
 +
; 005C8C30
 +
: CWeapon::MakePedsJumpAtShot (( CPhysical *, CVector *, CVector *))
 +
; 005CA3C0
 +
: CWeapon::Reload ((void))
 +
; 005D4DD0
 +
: CWeapon::ShutdownWeapons ((void))
 +
; 005CA0B0
 +
: CWeapon::Update (( int ))
 +
; 005D4DB0
 +
: CWeapon::UpdateWeapons ((void))
 +
; 005D5050
 +
: CWeaponEffects::ClearCrossHair ((void))
 +
; 005D4E90
 +
: CWeaponEffects::Render ((void))
 +
; 005D5710
 +
: CWeaponInfo::GetWeaponInfo (( eWeaponType ))
 +
; 005D5750
 +
: CWeaponInfo::Initialise ((void))
 +
; 005D5250
 +
: CWeaponInfo::LoadWeaponData ((void))
 +
; 005D5730
 +
: CWeaponInfo::Shutdown ((void))
 +
; 004DB3F0
 +
: CWorld::Add (( CEntity *))
 +
; 004D6370
 +
: CWorld::FindObjectsKindaColliding (( CVector const &, float,bool,short *, short,CEntity **, bool,bool,bool,bool,bool ))
 +
; 004D8B00
 +
: CWorld::ProcessVerticalLine (( CVector const &, float,CColPoint &, CEntity *&, bool,bool,bool,bool,bool,bool,CStoredCollPoly *))
 +
; 004DB310
 +
: CWorld::Remove (( CEntity *))
 +
; 00407AC0
 +
: RpAnimBlendClumpFillFrameArray ( RpClump *, AnimBlendFrameData **)
 +
; 00407780
 +
: RpAnimBlendClumpGetAssociation ( RpClump *, uint )
 +
; 00402E20
 +
: RpAnimBlendClumpGetFirstAssociation ( RpClump *)
 +
; 00407890
 +
: RpAnimBlendClumpInit ( RpClump *)
 +
; 00407870
 +
: RpAnimBlendClumpIsInitialized ( RpClump *)
 +
; 00407800
 +
: RpAnimBlendClumpRemoveAllAssociations ( RpClump *)
 +
; 004077B0
 +
: RpAnimBlendClumpRemoveAssociations ( RpClump *, uint )
 +
; 00407830
 +
: RpAnimBlendClumpSetBlendDeltas ( RpClump *, uint,float )
 +
; 004075D0
 +
: RpAnimBlendGetNextAssociation ( CAnimBlendAssociation *)
 +
; 006453B0
 +
: RwFrameForAllObjects
 +
; 00649BA0
 +
: RwRenderStateSet
 +
; 004DFF20
 +
: __ml( CMatrix const &, CVector const &)
 +
; 005F9E20
 +
: cDMAudio::CreateEntity (( eAudioType,void *))
 +
; 005F9E00
 +
: cDMAudio::DestroyEntity (( int ))
 +
; 005F9DA0
 +
: cDMAudio::PlayOneShot (( int,ushort,float ))
 +
; 005F9DD0
 +
: cDMAudio::SetEntityStatus (( int,uchar ))
  
=No Category=                                                                                                                         * 00441F70 : DeactivateSlowMotion
+
==Text display (CFont)==
* 005D5170 : CWeaponInfo:GetFireType                                                                                                                       
+
; 00550170
* 00541570 : CRGBA::CRGBA                                                                                                                                                               
+
: CFont::SetColor                                                                 
* 005F9EE0 : CMusicManager::DisplayRadioStationName                                         
+
; 00550100
* 00487200 : CDebug::DebugDisplayTextBuffer                                                 
+
: CFont::SetWrapx                                                                 
* 0042A650 : CDarkel::Update                                                                 
+
; 00550230
* 00429FD0 : CDarkel::ReadStatus                                                             
+
: CFont::SetScale                                                                 
* 0042A7A0 : CDarkel::Init                                                                   
+
; 00550060
* 00429FC0 : CDarkel::FrenzyOnGoing                                                         
+
: CFont::SetRightJustifyOn                                                       
* 00429FE0 : CDarkel::DrawMessages                                                                                                                                     
+
; 00550020
* 0046FC1C : CCamera::DrawBordersForWideScreen                                                                                                                                                     
+
: CFont::SetPropsOn                                                               
* 00552500 : AsciiToUnicode
+
; 0054FFE0
* CAccidentManager::CountActiveAccidents ((void))  00466AD0
+
: CFont::SetFontStyle                                                             
* CAccidentManager::FindNearestAccident (( float,float,float,float *)) 00466AF0
+
; 005500F0
* CAnimBlendAssocGroup::CopyAnimation (( uint )) 00401010
+
: CFont::SetCentreSize                                                           
* CAnimBlendAssocGroup::GetAnimation ((char const *)) 00401190
+
; 00550120
* CAnimBlendAssocGroup::GetAnimation (( uint )) 00401180
+
: CFont::SetCentreOn                                                             
* CAnimBlendAssociation::SetCurrentTime ((float)) 00401770
+
; 00550110
* CAnimBlendAssociation::SetDeleteCallback ((void (*)( CAnimBlendAssociation *,void *),void *)) 004016C0
+
: CFont::SetCentreOff                                                             
* CAnimBlendAssociation::SetFinishCallback ((void (*)( CAnimBlendAssociation *,void *),void *)) 004016A0
+
; 005500E0
* CAnimBlendAssociation::Start ((float)) 00401700
+
: CFont::SetBackgroundOn                                                         
* CAnimBlendAssociation::SyncAnimation (( CAnimBlendAssociation *)) 00401740
+
; 005500D0
* CAnimManager::AddAnimation (( RpClump *, AssocGroupId,AnimationId )) 004058B0
+
: CFont::SetBackgroundOff                                                         
* CAnimManager::BlendAnimation (( RpClump *, AssocGroupId,AnimationId,float )) 00405640
+
; 00551040
* CAnimManager::GetAnimAssociation (( AssocGroupId,AnimationId )) 00405960
+
: CFont::PrintString                                                             
* CAnimManager::GetAnimation ((char const *, CAnimBlock *)) 00405990
+
; 00551620
* CAnimManager::ms_aAnimAssocDefinitions (void) 006857B0
+
: CFont::PrintChar
* CAutoPilot::RemoveOnePathNode ((void)) 00418CA0
 
* CAutomobile::CAutomobile (( int,uchar )) 0059E620
 
* CAutomobile::GetComponentWorldPosition (( int,CVector &)) 0059D1F0
 
* CAutomobile::HydraulicControl ((void)) 0059D260
 
* CAutomobile::IsComponentPresent (( int )) 0059D1D0
 
* CAutomobile::OpenDoor (( int,eDoors,float )) 0059CF50
 
* CAutomobile::SetComponentRotation (( int,float,float,float )) 0059D100
 
* CAutomobile::SetModelIndex (( uint )) 0059E590
 
* CAutomobile::SetupSuspensionLines ((void)) 0059E2B0
 
* CAutomobile::~CAutomobile ((void)) 0059E600
 
* CBulletInfo::Initialise ((void)) 005C48C0
 
* CBulletInfo::Shutdown ((void)) 005C48A0
 
* CBulletInfo::Update ((void)) 005C3DE0
 
* CCarAI::AddAmbulanceOccupants (( CAutomobile *)) 00419B90
 
* CCarAI::AddFiretruckOccupants (( CAutomobile *)) 00419B70
 
* CCarCtrl::ClearInterestingVehicleList ((void)) 0041D300
 
* CCarCtrl::FindLinksToGoWithTheseNodes (( CVehicle *)) 0041CC20
 
* CCarCtrl::GenerateEmergencyServicesCar ((void)) 0041C940
 
* CCarCtrl::GenerateOneEmergencyServicesCar (( uint,float,float,float )) 0041C460
 
* CCarCtrl::IsThisVehicleInteresting (( CVehicle *)) 0041D350
 
* CCarCtrl::JoinCarWithRoadSystem (( CVehicle *)) 0041D000
 
* CCarCtrl::JoinCarWithRoadSystemGotoCoors (( CVehicle *, float,float,float,bool )) 0041CEB0
 
* CCarCtrl::MapCouldMoveInThisArea (( float,float )) 0041C2F0
 
* CCarCtrl::RegisterVehicleOfInterest (( CVehicle *)) 0041D370
 
* CCarCtrl::RemoveFromInterestingVehicleList (( CVehicle *)) 0041D320
 
* CCarCtrl::SwitchVehicleToRealPhysics (( CVehicle *)) 0041D2D0
 
* CCarCtrl::UpdateCarCount (( CVehicle *, uchar )) 0041C350
 
* CDamageManager::GetDoorStatus (( int )) 005A9810
 
* CDamageManager::SetDoorStatus (( int,uint )) 005A9820
 
* CDoor::IsClosed ((void)) 005A9A10
 
* CDoor::Open ((float)) 005A9B50
 
* CDoor::RetAngleWhenClosed ((void)) 005A9AB0
 
* CEntity::GetDistanceFromCentreOfMassToBaseOfModel ((void)) 00487D10
 
* CEntity::RegisterReference (( CEntity **)) 004C6AC0
 
* CEntity::SetModelIndex (( uint )) 004898B0
 
* CExplosion::AddExplosion (( CEntity *, CEntity *, eExplosionType,CVector const &, uint )) 005C5720
 
* CExplosion::Initialise ((void)) 005C6900
 
* CExplosion::Shutdown ((void)) 005C6820
 
* CExplosion::Update ((void)) 005C4BA0
 
* CFileMgr::LoadFile ((char const *, uchar *, int )) 0048DFB0
 
* CFileMgr::SetDir ((char const *)) 0048E030
 
* CFire::Extinguish ((void)) 0048E5D0
 
* CFireManager::FindNearestFire (( CVector,float *)) 0048F170
 
* CGangs::GetGangPedModelOverride ((short)) 0053A6F0
 
* CMatrix::CMatrix (( RwMatrix *, bool )) 004DFB00
 
* CMatrix::SetRotate (( float,float,float )) 004DF240
 
* CMatrix::SetRotateX ((float)) 004DF4F0
 
* CMatrix::SetRotateY ((float)) 004DF450
 
* CMatrix::SetRotateZ ((float)) 004DF3B0
 
* CMatrix::UpdateRW ((void)) 004DF8F0
 
* CMatrix::~CMatrix ((void)) 004DFAE0
 
* CPad::GetCarGunFired ((void)) 004AAA60
 
* CPad::GetLookLeft ((void)) 004AAC90
 
* CPad::GetLookRight ((void)) 004AAC60
 
* CPad::GetPad (( int )) 004AB060
 
* CPathFind::DoPathSearch (( uchar,CVector,int,CVector,CPathNode **,short *, short,CVehicle *,float *, float,int )) 00439070
 
* CPathFind::FindNodeClosestToCoorsFavourDirection (( float,float,float,uchar,float,float )) 00436E40
 
* CPathFind::NewGenerateCarCreationCoors (( float,float,float,float,float,float,bool,CVector *, int *, int *,float *, bool )) 004382B0
 
* CPathFind::RemoveBadStartNode (( CVector,CPathNode **,short *)) 00438F90
 
* CPed::BuildPedLists ((void)) 0050D4B0
 
* CPed::CPed (( uint )) 0050DC20
 
* CPed::CheckForExplosions ((CVector2D &)) 004F4950
 
* CPed::ClearAimFlag ((void)) 0050B4A0
 
* CPed::ClearLookFlag ((void)) 0050B9C0
 
* CPed::ClearObjective ((void)) 00521720
 
* CPed::EnterCar ((void)) 00517BA0
 
* CPed::GetPositionToOpenCarDoor (( CVehicle *, uint )) 005164D0
 
* CPed::Initialise ((void)) 0050D9F0
 
* CPed::IsPedDoingDriveByShooting ((void)) 005C84D0
 
* CPed::IsPlayer (const(void)) 004F4930
 
* CPed::LineUpPedWithCar (( uint )) 00518AD0
 
* CPed::LoadFightData ((void)) 00527570
 
* CPed::MoveHeadToLook ((void)) 0050B700
 
* CPed::OurPedCanSeeThisOne (( CEntity *)) 0050D360
 
* CPed::QuitEnteringCar ((void)) 005179D0
 
* CPed::RestartNonPartialAnims ((void)) 0050CCF0
 
* CPed::RestoreHeadingRate ((void)) 004F17D0
 
* CPed::RestorePreviousState ((void)) 0050C600
 
* CPed::ScanForThreats ((void)) 0050BE00
 
* CPed::SetAimFlag (( CEntity *)) 0050B510
 
* CPed::SetAimFlag ((float)) 0050B5B0
 
* CPed::SetAnimOffsetForEnterOrExitVehicle ((void)) 005155E0
 
* CPed::SetDie (( AnimationId,float,float )) 004F65C0
 
* CPed::SetEvasiveDive (( CPhysical *, uchar )) 004F6A20
 
* CPed::SetLookFlag (( CEntity *, bool )) 0050BB70
 
* CPed::SetModelIndex (( uint )) 0050D900
 
* CPed::SetMoveAnim ((void)) 0050CD50
 
* CPed::SetMoveState (( eMoveState )) 0050D110
 
* CPed::SetPedStats (( ePedStats )) 0050D8E0
 
* CPed::SetStoredState ((void)) 0050CC40
 
* CPed::SetWaitState (( eWaitState,void *)) 004F28A0
 
* CPed::SortPeds (( CPed **, int,int )) 0050D120
 
* CPed::StopNonPartialAnims ((void)) 0050CD20
 
* CPed::Wait ((void)) 004F18A0
 
* CPed::~CPed ((void)) 0050DA70
 
* CPedIK::CPedIK (( CPed *)) 0052FA10
 
* CPedType::Initialise ((void)) 00530F00
 
* CPhysical::AddToMovingList ((void)) 004BAE90
 
* CPhysical::ApplyTurnForce (( float,float,float,float,float,float )) 004BACC0
 
* CPhysical::CPhysical ((void)) 004BB650
 
* CPhysical::~CPhysical ((void)) 004BB630
 
* CPlayerPed::ReApplyMoveAnims ((void)) 005371B0
 
* CPlayerPed::SetRealMoveAnim ((void)) 00536620
 
* CPlayerPed::SetWantedLevelNoDrop (( int )) 00532070
 
* CPool_10CColModels_10CColModels_::CPool_10CColModels_10CColModels_(( int )) 004C1350
 
* CPool_10CColModels_10CColModels_::Flush((void)) 004C03D0
 
* CPool_10CColModels_10CColModels_::GetNoOfUsedSpaces((void)) 004A7560
 
* CPool_10CColModels_10CColModels_::~CPool_10CColModels_10CColModels_((void)) 004C03C0
 
* CPool_10CTreadable_10CTreadable_::CPool_10CTreadable_10CTreadable_(( int )) 004C0DD0
 
* CPool_10CTreadable_10CTreadable_::Flush((void)) 004C0510
 
* CPool_10CTreadable_10CTreadable_::GetNoOfUsedSpaces((void)) 004A74A0
 
* CPool_10CTreadable_10CTreadable_::~CPool_10CTreadable_10CTreadable_((void)) 004C0500
 
* CPool_14CEntryInfoNode_14CEntryInfoNode_::CPool_14CEntryInfoNode_14CEntryInfoNode_(( int )) 004C0850
 
* CPool_14CEntryInfoNode_14CEntryInfoNode_::Flush((void)) 004C0650
 
* CPool_14CEntryInfoNode_14CEntryInfoNode_::GetNoOfUsedSpaces((void)) 004A7410
 
* CPool_14CEntryInfoNode_14CEntryInfoNode_::~CPool_14CEntryInfoNode_14CEntryInfoNode_((void)) 004C0640
 
* CPool_18cAudioScriptObject_18cAudioScriptObject_::CPool_18cAudioScriptObject_18cAudioScriptObject_(( int )) 004C11F0
 
* CPool_18cAudioScriptObject_18cAudioScriptObject_::Flush((void)) 004C0420
 
* CPool_18cAudioScriptObject_18cAudioScriptObject_::GetNoOfUsedSpaces((void)) 004A7530
 
* CPool_18cAudioScriptObject_18cAudioScriptObject_::~CPool_18cAudioScriptObject_18cAudioScriptObject_((void)) 004C0410
 
* CPool_4CPed_10CPlayerPed_::CPool_4CPed_10CPlayerPed_(( int )) 004C09B0
 
* CPool_4CPed_10CPlayerPed_::Flush((void)) 004C0600
 
* CPool_4CPed_10CPlayerPed_::GetIndex(( CPed *)) 00451CF0
 
* CPool_4CPed_10CPlayerPed_::GetNoOfUsedSpaces((void)) 004A7440
 
* CPool_4CPed_10CPlayerPed_::~CPool_4CPed_10CPlayerPed_((void)) 004C05F0
 
* CPool_6CDummy_9CDummyPed_::CPool_6CDummy_9CDummyPed_(( int )) 004C1090
 
* CPool_6CDummy_9CDummyPed_::Flush((void)) 004C0470
 
* CPool_6CDummy_9CDummyPed_::GetNoOfUsedSpaces((void)) 004A7500
 
* CPool_6CDummy_9CDummyPed_::~CPool_6CDummy_9CDummyPed_((void)) 004C0460
 
* CPool_7CObject_13CCutsceneHead_::CPool_7CObject_13CCutsceneHead_(( int )) 004C0F30
 
* CPool_7CObject_13CCutsceneHead_::Flush((void)) 004C04C0
 
* CPool_7CObject_13CCutsceneHead_::GetNoOfUsedSpaces((void)) 004A74D0
 
* CPool_7CObject_13CCutsceneHead_::~CPool_7CObject_13CCutsceneHead_((void)) 004C04B0
 
* CPool_8CPtrNode_8CPtrNode_::CPool_8CPtrNode_8CPtrNode_(( int )) 004C06E0
 
* CPool_8CPtrNode_8CPtrNode_::Delete(( CPtrNode *)) 004C1530
 
* CPool_8CPtrNode_8CPtrNode_::Flush((void)) 004C06A0
 
* CPool_8CPtrNode_8CPtrNode_::GetNoOfUsedSpaces((void)) 004A73E0
 
* CPool_8CPtrNode_8CPtrNode_::New((void)) 004C1560
 
* CPool_8CPtrNode_8CPtrNode_::~CPool_8CPtrNode_8CPtrNode_((void)) 004C0690
 
* CPool_9CBuilding_9CBuilding_::CPool_9CBuilding_9CBuilding_(( int )) 004C0C70
 
* CPool_9CBuilding_9CBuilding_::Flush((void)) 004C0560
 
* CPool_9CBuilding_9CBuilding_::GetNoOfUsedSpaces((void)) 004A7470
 
* CPool_9CBuilding_9CBuilding_::~CPool_9CBuilding_9CBuilding_((void)) 004C0550
 
* CPools::CheckPoolsEmpty ((void)) 004C0040
 
* CPools::GetObject (( int )) 004BFF80
 
* CPools::GetObjectRef (( CObject *)) 004BFFA0
 
* CPools::GetPed (( int )) 004C0000
 
* CPools::GetPedRef (( CPed *)) 004C0020
 
* CPools::GetVehicle (( int )) 004BFFC0
 
* CPools::GetVehicleRef (( CVehicle *)) 004BFFE0
 
* CPools::ShutDown ((void)) 004C0070
 
* CPopulation::AddPedInCar (( CVehicle *, int )) 0053A8A0
 
* CPopulation::UpdatePedCount (( ePedType,uchar )) 0053A720
 
* CProjectileInfo::Initialise ((void)) 005C7C30
 
* CProjectileInfo::Shutdown ((void)) 005C7C10
 
* CProjectileInfo::Update ((void)) 005C6A20
 
* CPtrList::Flush ((void)) 004C14B0
 
* CPtrNode::__dl ((void *)) 004C1500
 
* CPtrNode::__nw (( uint )) 004C1520
 
* CRadar::ClearBlipForEntity (( eBlipType,int )) 004C3A70
 
* CRunningScript::Process((void)) 0044FD7
 
* CRunningScript::ProcessCommands0To99((int)) 0044B40
 
* CRunningScript::ProcessCommands1000To1099((int)) 006084C
 
* CRunningScript::ProcessCommands100To199((int)) 0044639
 
* CRunningScript::ProcessCommands1100To1199((int)) 0060673
 
* CRunningScript::ProcessCommands1200To1299((int)) 0063065
 
* CRunningScript::ProcessCommands1300To1399((int)) 0062E94
 
* CRunningScript::ProcessCommands1400To1499((int)) 0063760
 
* CRunningScript::ProcessCommands200To299((int)) 00444BE
 
* CRunningScript::ProcessCommands300To399((int)) 0045367
 
* CRunningScript::ProcessCommands400To499((int)) 00451F9
 
* CRunningScript::ProcessCommands500To599((int)) 0045758
 
* CRunningScript::ProcessCommands600To699((int)) 00456E2
 
* CRunningScript::ProcessCommands700To799((int)) 0045503
 
* CRunningScript::ProcessCommands800To899((int)) 0045B22
 
* CRunningScript::ProcessCommands900To999((int)) 00458EC
 
* CRunningScript::ProcessOneCommand((void)) 0044FBE
 
* CShotInfo::Initialise ((void)) 005C83B0
 
* CShotInfo::Shutdown ((void)) 005C8390
 
* CShotInfo::Update ((void)) 005C7E60
 
* CSprite::CalcScreenCoors ((RwV3d const &,RwV3d *,float *,float *, bool )) 005778B0
 
* CSprite::RenderOneXLUSprite ((float,float,float,float,float,uchar,uchar,uchar,short,float,uchar)) 00576690
 
* CStreaming::RequestModel (( int,int )) 0040E310
 
* CStreaming::SetModelIsDeletable (( int )) 0040AEA0
 
* CTheZones::GetZoneInfoForTimeOfDay (( CVector const *, CZoneInfo *)) 004DC500
 
* CVehicle::AddPassenger (( CPed *)) 005B8E60
 
* CVehicle::AddPassenger (( CPed *, uchar )) 005B8D50
 
* CVehicle::CVehicle (( uchar )) 005BAC10
 
* CVehicle::CanBeDeleted ((void)) 005BA960
 
* CVehicle::CanPedOpenLocks (( CPed const *)) 005B8460
 
* CVehicle::DoFixedMachineGuns ((void)) 005C8E40
 
* CVehicle::InflictDamage (( CEntity *, eWeaponType,float )) 005B9020
 
* CVehicle::IsOnItsSide ((void)) 005B84B0
 
* CVehicle::IsUpsideDown ((void)) 005B84F0
 
* CVehicle::ProcessDelayedExplosion ((void)) 005B8F50
 
* CVehicle::ProcessWheel (( CVector &, CVector &, CVector &, CVector &, int,float,float,float,char,float *, tWheelState *)) 005B9770
 
* CVehicle::ProcessWheelRotation (( tWheelState,CVector const &, CVector const &,float)) 005BA900
 
* CVehicle::RemoveDriver ((void)) 005B8920
 
* CVehicle::RemovePassenger (( CPed *)) 005B8CE0
 
* CVehicle::SetDriver (( CPed *)) 005B89F0
 
* CVehicle::SetModelIndex (( uint )) 005BAA40
 
* CVehicle::SetUpDriver ((void)) 005B8870
 
* CVehicle::SetupPassenger (( int )) 005B8700
 
* CVehicle::UsesSiren ((void)) 005B8520
 
* CVehicle::__dl ((void *)) 005BAAE0
 
* CVehicle::__nw (( uint )) 005BAB00
 
* CVehicle::__nw ((void)) 005BAB20
 
* CVehicle::~CVehicle ((void)) 005BAB30
 
* CWeapon::BlowUpExplosiveThings (( CEntity *)) 005C8AE0
 
* CWeapon::DoBulletImpact (( CEntity *, CEntity *, CVector *, CVector *, CColPoint *,CVector2D)) 005CEE60
 
* CWeapon::DoDriveByAutoAiming (( CEntity *, CVector *, CVector *)) 005CA400
 
* CWeapon::DoTankDoomAiming (( CEntity *, CEntity *, CVector *, CVector *)) 005CA8B0
 
* CWeapon::Fire (( CEntity *, CVector *)) 005D45E0
 
* CWeapon::FireFromCar (( CAutomobile *, bool )) 005D44E0
 
* CWeapon::FireHeliGun (( CEntity *, CVector *, CVector *,float)) 005D0560
 
* CWeapon::FireInstantHit (( CEntity *, CVector *)) 005D1140
 
* CWeapon::FireInstantHitFromCar (( CAutomobile *, bool )) 005CB0A0
 
* CWeapon::FireM16_1stPerson(( CEntity *)) 005CBFF0
 
* CWeapon::FireProjectile (( CEntity *, CVector *,float)) 005CCF90
 
* CWeapon::FireShotgun (( CEntity *, CVector *)) 005CD340
 
* CWeapon::FireSniper (( CEntity *)) 005CC730
 
* CWeapon::HasWeaponAmmoToBeUsed ((void)) 005C8AB0
 
* CWeapon::Initialise (( eWeaponType,int )) 005D4E20
 
* CWeapon::InitialiseWeapons ((void)) 005D4DF0
 
* CWeapon::IsType2Handed((void)) 005C9B50
 
* CWeapon::MakePedsJumpAtShot (( CPhysical *, CVector *, CVector *)) 005C8C30
 
* CWeapon::Reload ((void)) 005CA3C0
 
* CWeapon::ShutdownWeapons ((void)) 005D4DD0
 
* CWeapon::Update (( int )) 005CA0B0
 
* CWeapon::UpdateWeapons ((void)) 005D4DB0
 
* CWeaponEffects::ClearCrossHair ((void)) 005D5050
 
* CWeaponEffects::Render ((void)) 005D4E90
 
* CWeaponInfo::GetWeaponInfo (( eWeaponType )) 005D5710
 
* CWeaponInfo::Initialise ((void)) 005D5750
 
* CWeaponInfo::LoadWeaponData ((void)) 005D5250
 
* CWeaponInfo::Shutdown ((void)) 005D5730
 
* CWorld::Add (( CEntity *)) 004DB3F0
 
* CWorld::FindObjectsKindaColliding (( CVector const &, float,bool,short *, short,CEntity **, bool,bool,bool,bool,bool )) 004D6370
 
* CWorld::ProcessVerticalLine (( CVector const &, float,CColPoint &, CEntity *&, bool,bool,bool,bool,bool,bool,CStoredCollPoly *)) 004D8B00
 
* CWorld::Remove (( CEntity *)) 004DB310
 
* RpAnimBlendClumpFillFrameArray ( RpClump *, AnimBlendFrameData **) 00407AC0
 
* RpAnimBlendClumpGetAssociation ( RpClump *, uint ) 00407780
 
* RpAnimBlendClumpGetFirstAssociation ( RpClump *) 00402E20
 
* RpAnimBlendClumpInit ( RpClump *) 00407890
 
* RpAnimBlendClumpIsInitialized ( RpClump *) 00407870
 
* RpAnimBlendClumpRemoveAllAssociations ( RpClump *) 00407800
 
* RpAnimBlendClumpRemoveAssociations ( RpClump *, uint ) 004077B0
 
* RpAnimBlendClumpSetBlendDeltas ( RpClump *, uint,float ) 00407830
 
* RpAnimBlendGetNextAssociation ( CAnimBlendAssociation *) 004075D0
 
* RwFrameForAllObjects 006453B0
 
* RwRenderStateSet 00649BA0
 
* __ml( CMatrix const &, CVector const &) 004DFF20
 
* cDMAudio::CreateEntity (( eAudioType,void *)) 005F9E20
 
* cDMAudio::DestroyEntity (( int )) 005F9E00
 
* cDMAudio::PlayOneShot (( int,ushort,float )) 005F9DA0
 
* cDMAudio::SetEntityStatus (( int,uchar )) 005F9DD0
 
  
=Text display (CFont)=                                                               
+
[[Category:Memory Addresses]]
* 00550170 : CFont::SetColor                                                                 
 
* 00550100 : CFont::SetWrapx                                                                 
 
* 00550230 : CFont::SetScale                                                                 
 
* 00550060 : CFont::SetRightJustifyOn                                                       
 
* 00550020 : CFont::SetPropsOn                                                               
 
* 0054FFE0 : CFont::SetFontStyle                                                             
 
* 005500F0 : CFont::SetCentreSize                                                           
 
* 00550120 : CFont::SetCentreOn                                                             
 
* 00550110 : CFont::SetCentreOff                                                             
 
* 005500E0 : CFont::SetBackgroundOn                                                         
 
* 005500D0 : CFont::SetBackgroundOff                                                         
 
* 00551040 : CFont::PrintString                                                             
 
* 00551620 : CFont::PrintChar
 

Revision as of 06:06, 4 January 2007

Contains some stuff from Squiddy's Functions & Modelingman's Functions.

Display

004A6510
RenderEffects
004A6190
Render2DStuff
004A69D0
LoadingScreen
004A68A0
LoadingIslandScreen
00557320
CHud::Draw

Render

00574790
CSpecialFX::Render
0056CC40
CShadows::RenderStoredShadows
0056C690
CShadows::RenderStaticShadows
00567F20
CRubbish::Render
005608C0
CParticle::Render
005729F0
CBulletTraces::Render
00570DA0
C3dMarker::RenderArrow
00570BA0
C3dMarker::Render
00543500
CCoronas::Render

Mission Script

00451010
COpcode::GetParameters

No Category

00441F70
DeactivateSlowMotion
005D5170
CWeaponInfo:GetFireType
00541570
CRGBA::CRGBA
005F9EE0
CMusicManager::DisplayRadioStationName
00487200
CDebug::DebugDisplayTextBuffer
0042A650
CDarkel::Update
00429FD0
CDarkel::ReadStatus
0042A7A0
CDarkel::Init
00429FC0
CDarkel::FrenzyOnGoing
00429FE0
CDarkel::DrawMessages
0046FC1C
CCamera::DrawBordersForWideScreen
00552500
AsciiToUnicode
00466AD0
CAccidentManager::CountActiveAccidents ((void))
00466AF0
CAccidentManager::FindNearestAccident (( float,float,float,float *))
00401010
CAnimBlendAssocGroup::CopyAnimation (( uint ))
00401190
CAnimBlendAssocGroup::GetAnimation ((char const *))
00401180
CAnimBlendAssocGroup::GetAnimation (( uint ))
00401770
CAnimBlendAssociation::SetCurrentTime ((float))
004016C0
CAnimBlendAssociation::SetDeleteCallback ((void (*)( CAnimBlendAssociation *,void *),void *))
004016A0
CAnimBlendAssociation::SetFinishCallback ((void (*)( CAnimBlendAssociation *,void *),void *))
00401700
CAnimBlendAssociation::Start ((float))
00401740
CAnimBlendAssociation::SyncAnimation (( CAnimBlendAssociation *))
004058B0
CAnimManager::AddAnimation (( RpClump *, AssocGroupId,AnimationId ))
00405640
CAnimManager::BlendAnimation (( RpClump *, AssocGroupId,AnimationId,float ))
00405960
CAnimManager::GetAnimAssociation (( AssocGroupId,AnimationId ))
00405990
CAnimManager::GetAnimation ((char const *, CAnimBlock *))
006857B0
CAnimManager::ms_aAnimAssocDefinitions (void)
00418CA0
CAutoPilot::RemoveOnePathNode ((void))
0059E620
CAutomobile::CAutomobile (( int,uchar ))
0059D1F0
CAutomobile::GetComponentWorldPosition (( int,CVector &))
0059D260
CAutomobile::HydraulicControl ((void))
0059D1D0
CAutomobile::IsComponentPresent (( int ))
0059CF50
CAutomobile::OpenDoor (( int,eDoors,float ))
0059D100
CAutomobile::SetComponentRotation (( int,float,float,float ))
0059E590
CAutomobile::SetModelIndex (( uint ))
0059E2B0
CAutomobile::SetupSuspensionLines ((void))
0059E600
CAutomobile::~CAutomobile ((void))
005C48C0
CBulletInfo::Initialise ((void))
005C48A0
CBulletInfo::Shutdown ((void))
005C3DE0
CBulletInfo::Update ((void))
00419B90
CCarAI::AddAmbulanceOccupants (( CAutomobile *))
00419B70
CCarAI::AddFiretruckOccupants (( CAutomobile *))
0041D300
CCarCtrl::ClearInterestingVehicleList ((void))
0041CC20
CCarCtrl::FindLinksToGoWithTheseNodes (( CVehicle *))
0041C940
CCarCtrl::GenerateEmergencyServicesCar ((void))
0041C460
CCarCtrl::GenerateOneEmergencyServicesCar (( uint,float,float,float ))
0041D350
CCarCtrl::IsThisVehicleInteresting (( CVehicle *))
0041D000
CCarCtrl::JoinCarWithRoadSystem (( CVehicle *))
0041CEB0
CCarCtrl::JoinCarWithRoadSystemGotoCoors (( CVehicle *, float,float,float,bool ))
0041C2F0
CCarCtrl::MapCouldMoveInThisArea (( float,float ))
0041D370
CCarCtrl::RegisterVehicleOfInterest (( CVehicle *))
0041D320
CCarCtrl::RemoveFromInterestingVehicleList (( CVehicle *))
0041D2D0
CCarCtrl::SwitchVehicleToRealPhysics (( CVehicle *))
0041C350
CCarCtrl::UpdateCarCount (( CVehicle *, uchar ))
005A9810
CDamageManager::GetDoorStatus (( int ))
005A9820
CDamageManager::SetDoorStatus (( int,uint ))
005A9A10
CDoor::IsClosed ((void))
005A9B50
CDoor::Open ((float))
005A9AB0
CDoor::RetAngleWhenClosed ((void))
00487D10
CEntity::GetDistanceFromCentreOfMassToBaseOfModel ((void))
004C6AC0
CEntity::RegisterReference (( CEntity **))
004898B0
CEntity::SetModelIndex (( uint ))
005C5720
CExplosion::AddExplosion (( CEntity *, CEntity *, eExplosionType,CVector const &, uint ))
005C6900
CExplosion::Initialise ((void))
005C6820
CExplosion::Shutdown ((void))
005C4BA0
CExplosion::Update ((void))
0048DFB0
CFileMgr::LoadFile ((char const *, uchar *, int ))
0048E030
CFileMgr::SetDir ((char const *))
0048E5D0
CFire::Extinguish ((void))
0048F170
CFireManager::FindNearestFire (( CVector,float *))
0053A6F0
CGangs::GetGangPedModelOverride ((short))
004DFB00
CMatrix::CMatrix (( RwMatrix *, bool ))
004DF240
CMatrix::SetRotate (( float,float,float ))
004DF4F0
CMatrix::SetRotateX ((float))
004DF450
CMatrix::SetRotateY ((float))
004DF3B0
CMatrix::SetRotateZ ((float))
004DF8F0
CMatrix::UpdateRW ((void))
004DFAE0
CMatrix::~CMatrix ((void))
004AAA60
CPad::GetCarGunFired ((void))
004AAC90
CPad::GetLookLeft ((void))
004AAC60
CPad::GetLookRight ((void))
004AB060
CPad::GetPad (( int ))
00439070
CPathFind::DoPathSearch (( uchar,CVector,int,CVector,CPathNode **,short *, short,CVehicle *,float *, float,int ))
00436E40
CPathFind::FindNodeClosestToCoorsFavourDirection (( float,float,float,uchar,float,float ))
004382B0
CPathFind::NewGenerateCarCreationCoors (( float,float,float,float,float,float,bool,CVector *, int *, int *,float *, bool ))
00438F90
CPathFind::RemoveBadStartNode (( CVector,CPathNode **,short *))
0050D4B0
CPed::BuildPedLists ((void))
0050DC20
CPed::CPed (( uint ))
004F4950
CPed::CheckForExplosions ((CVector2D &))
0050B4A0
CPed::ClearAimFlag ((void))
0050B9C0
CPed::ClearLookFlag ((void))
00521720
CPed::ClearObjective ((void))
00517BA0
CPed::EnterCar ((void))
005164D0
CPed::GetPositionToOpenCarDoor (( CVehicle *, uint ))
0050D9F0
CPed::Initialise ((void))
005C84D0
CPed::IsPedDoingDriveByShooting ((void))
004F4930
CPed::IsPlayer (const(void))
00518AD0
CPed::LineUpPedWithCar (( uint ))
00527570
CPed::LoadFightData ((void))
0050B700
CPed::MoveHeadToLook ((void))
0050D360
CPed::OurPedCanSeeThisOne (( CEntity *))
005179D0
CPed::QuitEnteringCar ((void))
0050CCF0
CPed::RestartNonPartialAnims ((void))
004F17D0
CPed::RestoreHeadingRate ((void))
0050C600
CPed::RestorePreviousState ((void))
0050BE00
CPed::ScanForThreats ((void))
0050B510
CPed::SetAimFlag (( CEntity *))
0050B5B0
CPed::SetAimFlag ((float))
005155E0
CPed::SetAnimOffsetForEnterOrExitVehicle ((void))
004F65C0
CPed::SetDie (( AnimationId,float,float ))
004F6A20
CPed::SetEvasiveDive (( CPhysical *, uchar ))
0050BB70
CPed::SetLookFlag (( CEntity *, bool ))
0050D900
CPed::SetModelIndex (( uint ))
0050CD50
CPed::SetMoveAnim ((void))
0050D110
CPed::SetMoveState (( eMoveState ))
0050D8E0
CPed::SetPedStats (( ePedStats ))
0050CC40
CPed::SetStoredState ((void))
004F28A0
CPed::SetWaitState (( eWaitState,void *))
0050D120
CPed::SortPeds (( CPed **, int,int ))
0050CD20
CPed::StopNonPartialAnims ((void))
004F18A0
CPed::Wait ((void))
0050DA70
CPed::~CPed ((void))
0052FA10
CPedIK::CPedIK (( CPed *))
00530F00
CPedType::Initialise ((void))
004BAE90
CPhysical::AddToMovingList ((void))
004BACC0
CPhysical::ApplyTurnForce (( float,float,float,float,float,float ))
004BB650
CPhysical::CPhysical ((void))
004BB630
CPhysical::~CPhysical ((void))
005371B0
CPlayerPed::ReApplyMoveAnims ((void))
00536620
CPlayerPed::SetRealMoveAnim ((void))
00532070
CPlayerPed::SetWantedLevelNoDrop (( int ))
004C1350
CPool_10CColModels_10CColModels_::CPool_10CColModels_10CColModels_(( int ))
004C03D0
CPool_10CColModels_10CColModels_::Flush((void))
004A7560
CPool_10CColModels_10CColModels_::GetNoOfUsedSpaces((void))
004C03C0
CPool_10CColModels_10CColModels_::~CPool_10CColModels_10CColModels_((void))
004C0DD0
CPool_10CTreadable_10CTreadable_::CPool_10CTreadable_10CTreadable_(( int ))
004C0510
CPool_10CTreadable_10CTreadable_::Flush((void))
004A74A0
CPool_10CTreadable_10CTreadable_::GetNoOfUsedSpaces((void))
004C0500
CPool_10CTreadable_10CTreadable_::~CPool_10CTreadable_10CTreadable_((void))
004C0850
CPool_14CEntryInfoNode_14CEntryInfoNode_::CPool_14CEntryInfoNode_14CEntryInfoNode_(( int ))
004C0650
CPool_14CEntryInfoNode_14CEntryInfoNode_::Flush((void))
004A7410
CPool_14CEntryInfoNode_14CEntryInfoNode_::GetNoOfUsedSpaces((void))
004C0640
CPool_14CEntryInfoNode_14CEntryInfoNode_::~CPool_14CEntryInfoNode_14CEntryInfoNode_((void))
004C11F0
CPool_18cAudioScriptObject_18cAudioScriptObject_::CPool_18cAudioScriptObject_18cAudioScriptObject_(( int ))
004C0420
CPool_18cAudioScriptObject_18cAudioScriptObject_::Flush((void))
004A7530
CPool_18cAudioScriptObject_18cAudioScriptObject_::GetNoOfUsedSpaces((void))
004C0410
CPool_18cAudioScriptObject_18cAudioScriptObject_::~CPool_18cAudioScriptObject_18cAudioScriptObject_((void))
004C09B0
CPool_4CPed_10CPlayerPed_::CPool_4CPed_10CPlayerPed_(( int ))
004C0600
CPool_4CPed_10CPlayerPed_::Flush((void))
00451CF0
CPool_4CPed_10CPlayerPed_::GetIndex(( CPed *))
004A7440
CPool_4CPed_10CPlayerPed_::GetNoOfUsedSpaces((void))
004C05F0
CPool_4CPed_10CPlayerPed_::~CPool_4CPed_10CPlayerPed_((void))
004C1090
CPool_6CDummy_9CDummyPed_::CPool_6CDummy_9CDummyPed_(( int ))
004C0470
CPool_6CDummy_9CDummyPed_::Flush((void))
004A7500
CPool_6CDummy_9CDummyPed_::GetNoOfUsedSpaces((void))
004C0460
CPool_6CDummy_9CDummyPed_::~CPool_6CDummy_9CDummyPed_((void))
004C0F30
CPool_7CObject_13CCutsceneHead_::CPool_7CObject_13CCutsceneHead_(( int ))
004C04C0
CPool_7CObject_13CCutsceneHead_::Flush((void))
004A74D0
CPool_7CObject_13CCutsceneHead_::GetNoOfUsedSpaces((void))
004C04B0
CPool_7CObject_13CCutsceneHead_::~CPool_7CObject_13CCutsceneHead_((void))
004C06E0
CPool_8CPtrNode_8CPtrNode_::CPool_8CPtrNode_8CPtrNode_(( int ))
004C1530
CPool_8CPtrNode_8CPtrNode_::Delete(( CPtrNode *))
004C06A0
CPool_8CPtrNode_8CPtrNode_::Flush((void))
004A73E0
CPool_8CPtrNode_8CPtrNode_::GetNoOfUsedSpaces((void))
004C1560
CPool_8CPtrNode_8CPtrNode_::New((void))
004C0690
CPool_8CPtrNode_8CPtrNode_::~CPool_8CPtrNode_8CPtrNode_((void))
004C0C70
CPool_9CBuilding_9CBuilding_::CPool_9CBuilding_9CBuilding_(( int ))
004C0560
CPool_9CBuilding_9CBuilding_::Flush((void))
004A7470
CPool_9CBuilding_9CBuilding_::GetNoOfUsedSpaces((void))
004C0550
CPool_9CBuilding_9CBuilding_::~CPool_9CBuilding_9CBuilding_((void))
004C0040
CPools::CheckPoolsEmpty ((void))
004BFF80
CPools::GetObject (( int ))
004BFFA0
CPools::GetObjectRef (( CObject *))
004C0000
CPools::GetPed (( int ))
004C0020
CPools::GetPedRef (( CPed *))
004BFFC0
CPools::GetVehicle (( int ))
004BFFE0
CPools::GetVehicleRef (( CVehicle *))
004C0070
CPools::ShutDown ((void))
0053A8A0
CPopulation::AddPedInCar (( CVehicle *, int ))
0053A720
CPopulation::UpdatePedCount (( ePedType,uchar ))
005C7C30
CProjectileInfo::Initialise ((void))
005C7C10
CProjectileInfo::Shutdown ((void))
005C6A20
CProjectileInfo::Update ((void))
004C14B0
CPtrList::Flush ((void))
004C1500
CPtrNode::__dl ((void *))
004C1520
CPtrNode::__nw (( uint ))
004C3A70
CRadar::ClearBlipForEntity (( eBlipType,int ))
0044FD7
CRunningScript::Process((void))
0044B40
CRunningScript::ProcessCommands0To99((int))
006084C
CRunningScript::ProcessCommands1000To1099((int))
0060673
CRunningScript::ProcessCommands1100To1199((int))
0063065
CRunningScript::ProcessCommands1200To1299((int))
0062E94
CRunningScript::ProcessCommands1300To1399((int))
0063760
CRunningScript::ProcessCommands1400To1499((int))
00444BE
CRunningScript::ProcessCommands200To299((int))
0045367
CRunningScript::ProcessCommands300To399((int))
00451F9
CRunningScript::ProcessCommands400To499((int))
0045758
CRunningScript::ProcessCommands500To599((int))
00456E2
CRunningScript::ProcessCommands600To699((int))
0045503
CRunningScript::ProcessCommands700To799((int))
0045B22
CRunningScript::ProcessCommands800To899((int))
00458EC
CRunningScript::ProcessCommands900To999((int))
0044FBE
CRunningScript::ProcessOneCommand((void))
005C83B0
CShotInfo::Initialise ((void))
005C8390
CShotInfo::Shutdown ((void))
005C7E60
CShotInfo::Update ((void))
005778B0
CSprite::CalcScreenCoors ((RwV3d const &,RwV3d *,float *,float *, bool ))
00576690
CSprite::RenderOneXLUSprite ((float,float,float,float,float,uchar,uchar,uchar,short,float,uchar))
0040E310
CStreaming::RequestModel (( int,int ))
0040AEA0
CStreaming::SetModelIsDeletable (( int ))
004DC500
CTheZones::GetZoneInfoForTimeOfDay (( CVector const *, CZoneInfo *))
005B8E60
CVehicle::AddPassenger (( CPed *))
005B8D50
CVehicle::AddPassenger (( CPed *, uchar ))
005BAC10
CVehicle::CVehicle (( uchar ))
005BA960
CVehicle::CanBeDeleted ((void))
005B8460
CVehicle::CanPedOpenLocks (( CPed const *))
005C8E40
CVehicle::DoFixedMachineGuns ((void))
005B9020
CVehicle::InflictDamage (( CEntity *, eWeaponType,float ))
005B84B0
CVehicle::IsOnItsSide ((void))
005B84F0
CVehicle::IsUpsideDown ((void))
005B8F50
CVehicle::ProcessDelayedExplosion ((void))
005B9770
CVehicle::ProcessWheel (( CVector &, CVector &, CVector &, CVector &, int,float,float,float,char,float *, tWheelState *))
005BA900
CVehicle::ProcessWheelRotation (( tWheelState,CVector const &, CVector const &,float))
005B8920
CVehicle::RemoveDriver ((void))
005B8CE0
CVehicle::RemovePassenger (( CPed *))
005B89F0
CVehicle::SetDriver (( CPed *))
005BAA40
CVehicle::SetModelIndex (( uint ))
005B8870
CVehicle::SetUpDriver ((void))
005B8700
CVehicle::SetupPassenger (( int ))
005B8520
CVehicle::UsesSiren ((void))
005BAAE0
CVehicle::__dl ((void *))
005BAB00
CVehicle::__nw (( uint ))
005BAB20
CVehicle::__nw ((void))
005BAB30
CVehicle::~CVehicle ((void))
005C8AE0
CWeapon::BlowUpExplosiveThings (( CEntity *))
005CEE60
CWeapon::DoBulletImpact (( CEntity *, CEntity *, CVector *, CVector *, CColPoint *,CVector2D))
005CA400
CWeapon::DoDriveByAutoAiming (( CEntity *, CVector *, CVector *))
005CA8B0
CWeapon::DoTankDoomAiming (( CEntity *, CEntity *, CVector *, CVector *))
005D45E0
CWeapon::Fire (( CEntity *, CVector *))
005D44E0
CWeapon::FireFromCar (( CAutomobile *, bool ))
005D0560
CWeapon::FireHeliGun (( CEntity *, CVector *, CVector *,float))
005D1140
CWeapon::FireInstantHit (( CEntity *, CVector *))
005CB0A0
CWeapon::FireInstantHitFromCar (( CAutomobile *, bool ))
005CBFF0
CWeapon::FireM16_1stPerson(( CEntity *))
005CCF90
CWeapon::FireProjectile (( CEntity *, CVector *,float))
005CD340
CWeapon::FireShotgun (( CEntity *, CVector *))
005CC730
CWeapon::FireSniper (( CEntity *))
005C8AB0
CWeapon::HasWeaponAmmoToBeUsed ((void))
005D4E20
CWeapon::Initialise (( eWeaponType,int ))
005D4DF0
CWeapon::InitialiseWeapons ((void))
005C9B50
CWeapon::IsType2Handed((void))
005C8C30
CWeapon::MakePedsJumpAtShot (( CPhysical *, CVector *, CVector *))
005CA3C0
CWeapon::Reload ((void))
005D4DD0
CWeapon::ShutdownWeapons ((void))
005CA0B0
CWeapon::Update (( int ))
005D4DB0
CWeapon::UpdateWeapons ((void))
005D5050
CWeaponEffects::ClearCrossHair ((void))
005D4E90
CWeaponEffects::Render ((void))
005D5710
CWeaponInfo::GetWeaponInfo (( eWeaponType ))
005D5750
CWeaponInfo::Initialise ((void))
005D5250
CWeaponInfo::LoadWeaponData ((void))
005D5730
CWeaponInfo::Shutdown ((void))
004DB3F0
CWorld::Add (( CEntity *))
004D6370
CWorld::FindObjectsKindaColliding (( CVector const &, float,bool,short *, short,CEntity **, bool,bool,bool,bool,bool ))
004D8B00
CWorld::ProcessVerticalLine (( CVector const &, float,CColPoint &, CEntity *&, bool,bool,bool,bool,bool,bool,CStoredCollPoly *))
004DB310
CWorld::Remove (( CEntity *))
00407AC0
RpAnimBlendClumpFillFrameArray ( RpClump *, AnimBlendFrameData **)
00407780
RpAnimBlendClumpGetAssociation ( RpClump *, uint )
00402E20
RpAnimBlendClumpGetFirstAssociation ( RpClump *)
00407890
RpAnimBlendClumpInit ( RpClump *)
00407870
RpAnimBlendClumpIsInitialized ( RpClump *)
00407800
RpAnimBlendClumpRemoveAllAssociations ( RpClump *)
004077B0
RpAnimBlendClumpRemoveAssociations ( RpClump *, uint )
00407830
RpAnimBlendClumpSetBlendDeltas ( RpClump *, uint,float )
004075D0
RpAnimBlendGetNextAssociation ( CAnimBlendAssociation *)
006453B0
RwFrameForAllObjects
00649BA0
RwRenderStateSet
004DFF20
__ml( CMatrix const &, CVector const &)
005F9E20
cDMAudio::CreateEntity (( eAudioType,void *))
005F9E00
cDMAudio::DestroyEntity (( int ))
005F9DA0
cDMAudio::PlayOneShot (( int,ushort,float ))
005F9DD0
cDMAudio::SetEntityStatus (( int,uchar ))

Text display (CFont)

00550170
CFont::SetColor
00550100
CFont::SetWrapx
00550230
CFont::SetScale
00550060
CFont::SetRightJustifyOn
00550020
CFont::SetPropsOn
0054FFE0
CFont::SetFontStyle
005500F0
CFont::SetCentreSize
00550120
CFont::SetCentreOn
00550110
CFont::SetCentreOff
005500E0
CFont::SetBackgroundOn
005500D0
CFont::SetBackgroundOff
00551040
CFont::PrintString
00551620
CFont::PrintChar