Difference between revisions of "014C"
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{{OpCode | {{OpCode | ||
− | | | + | | games = {{Icon|t}} |
− | | description = | + | | command = SWITCH_CAR_GENERATOR |
− | | | + | | description = Switches the car generator |
− | | | + | | syntax1 = 014C: set_parked_car_generator [''car generator''] cars_to_generate_to [''int''] |
− | | | + | | p1t = [''car generator''] |
+ | | p1d = The [[014B|handle of the car generator]] | ||
+ | | p2t = [''int''] | ||
+ | | p2d = 0 = off (default), {{hint|101|or any value other than 0}} = on | ||
| native = [[SWITCH_CAR_GENERATOR]] | | native = [[SWITCH_CAR_GENERATOR]] | ||
}} | }} | ||
− | |||
− | + | This opcode switches the car generator created using [[014B]], which is off by default. Oddly, an integer value less than 101 is meant to be a counter for the number of times the car generator spawns the vehicle before it stops spawning but a bug prevents this feature from working. | |
− | |||
− | + | == Keywords == | |
+ | set, parked, car, vehicle, generator, switch |
Latest revision as of 05:15, 13 June 2016
- Description
- Switches the car generator
- Syntax
- 014C: set_parked_car_generator [car generator] cars_to_generate_to [int]
- Parameter
- [car generator]
- The handle of the car generator
- [int]
- 0 = off (default), 101 = on
- Native analog
- SWITCH_CAR_GENERATOR
This opcode switches the car generator created using 014B, which is off by default. Oddly, an integer value less than 101 is meant to be a counter for the number of times the car generator spawns the vehicle before it stops spawning but a bug prevents this feature from working.
Keywords
set, parked, car, vehicle, generator, switch