Difference between revisions of "0191"
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| Line 1: | Line 1: | ||
| − | + | {{OpCode | |
| − | + | | games = {{Icon|t}} | |
| − | ''' | + | | command = REMOVE_UPSIDEDOWN_CAR_CHECK |
| − | '' | + | | description = Removes the vehicle from the upside down car check |
| + | | syntax1 = 0191: remove_vehicle [''car handle''] from_flipped_check | ||
| + | | p1t = [''car handle''] | ||
| + | | p1d = The handle of the vehicle | ||
| + | }} | ||
| − | This opcode removes the | + | This opcode removes the vehicle from the upside down car check, a special memory pool added to it by opcode [[0190]]. |
| − | ==Keywords== | + | == Keywords == |
| − | car, flip, | + | remove, car, vehicle, stuck, roof, flip, flipped, upside, down |
| − | [[ | + | == See also == |
| + | * {{Icon|t}} [[018F]], checks if the vehicle is "stuck on its roof" | ||
| + | * {{Icon|t}} [[0190]], adds the vehicle to the upside down car check | ||
Latest revision as of 14:58, 4 June 2016
- Description
- Removes the vehicle from the upside down car check
- Syntax
- 0191: remove_vehicle [car handle] from_flipped_check
- Parameter
- [car handle]
- The handle of the vehicle
This opcode removes the vehicle from the upside down car check, a special memory pool added to it by opcode 0190.
Keywords
remove, car, vehicle, stuck, roof, flip, flipped, upside, down