Difference between revisions of "GET VIEWPORT POSITION OF COORD"
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Bombgamer532 (talk | contribs) (Created page with "{{Native |np=5 |p1t = float |p1d = x |p2t = float |p2d = y |p3t = float |p3d = z |p4t = integer |p4d = viewport handler |p5t = float |p5d = x scr...") |
Bombgamer532 (talk | contribs) |
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Line 10: | Line 10: | ||
|p4d = viewport handler | |p4d = viewport handler | ||
|p5t = float | |p5t = float | ||
− | |p5d = x | + | |p5d = x projection |
|p6t = float | |p6t = float | ||
− | |p6d = y | + | |p6d = y projection |
}} | }} | ||
− | This function gets 2D | + | This function gets 2D viewport position of in-game 3D coordinates. |
Latest revision as of 15:32, 1 August 2021
Number of parameters: 5 | ||
---|---|---|
Parameter # | Type | Description |
1. | float | x |
2. | float | y |
3. | float | z |
4. | integer | viewport handler |
5. | float | x projection |
6. | float | y projection |
Return value: | ||
Type | Description | |
None |
This function gets 2D viewport position of in-game 3D coordinates.